Player Matchup

Ne Zha
Ne Zha
DeadmansCarnage
Ne Zha
Level 72
God Stats
0W - 3L
1,500 SR
Queue Stats
263W - 284L
1,298 Elo+
Solo
Da Ji
Da Ji
Deathtaker 702
Da Ji
Level 154
God Stats
6W - 5L
1,562 SR
Queue Stats
325W - 324L
1,351 Elo+
Solo
Merlin
Merlin
ItzScottie88
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,418 Elo+
Solo
Hel
Hel
Thac
Hel
Level 102
God Stats
4W - 3L
1,500 SR
Queue Stats
676W - 652L
1,222 Elo+
Solo
Neith
Neith
Zorae89
Neith
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 24L
1,409 Elo+
Solo
Team Averages
Level 88
1,512 SR
1,340 Elo+

VS

Team Averages
Level 74
1,464 SR
1,300 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ElcomeDuende
Chaac
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 69L
1,131 Elo+
Solo
Fenrir
Fenrir
TIKLEIN972
Fenrir
Level 37
God Stats
11W - 9L
1,457 SR
Queue Stats
351W - 379L
1,283 Elo+
Party 1
Yemoja
Yemoja
Tunnfoot32SXM
Yemoja
Level 120
God Stats
12W - 9L
1,312 SR
Queue Stats
814W - 858L
1,328 Elo+
Party 1
Izanami
Izanami
violetaa
Izanami
Level 84
God Stats
4W - 7L
1,553 SR
Queue Stats
419W - 396L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 13 / 10
12,107
605
11,687
20,673
9,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 9 / 15
14,160
708
24,317
23,666
12,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
20
4 / 6 / 17
13,038
652
28,833
17,629
9,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hel
Thac
Hel
20
6 / 5 / 16
13,449
672
20,881
16,128
12,788
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Zorae89
Neith
20
5 / 7 / 15
14,071
704
30,690
19,522
9,680
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
8 / 8 / 23
13,626
681
20,309
28,575
30,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 5 / 21
13,955
698
17,945
30,763
41,123
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
TIKLEIN972
Fenrir
20
11 / 5 / 19
14,322
716
12,423
23,968
13,335
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
4 / 3 / 27
13,780
689
9,382
28,672
22,613
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
violetaa
Izanami
20
11 / 5 / 20
15,916
796
30,320
24,010
11,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
150
26
Kills
40
40
Deaths
26
73
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
8
8
23
2.44
L
2
13
10
0.54
L
9
9
15
1.83
W
6
5
21
3.3
L
Merlin
4
6
17
2.08
W
Fenrir
TIKLEIN972
Fenrir
11
5
19
4.1
L
Hel
Thac
Hel
6
5
16
2.8
W
4
3
27
5.83
L
Neith
Zorae89
Neith
5
7
15
1.79
W
Izanami
violetaa
Izanami
11
5
20
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,408
Damage
90,379
97,618
Taken
135,988
53,520
Mitigated
118,502
35,188
Healing
74,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
20,309
1,911
3,798
5,512
28,575
30,036
607
12,564
16,011
29,742
0
L
11,687
3,180
1,212
1,530
20,673
9,233
626
5,869
14,654
0
22,855
L
24,317
4,892
3,171
3,519
23,666
12,650
280
6,015
17,526
0
37,389
W
17,945
2,782
1,778
10,758
30,763
41,123
736
8,738
22,025
0
36,680
L
Merlin
28,833
1,526
1,202
1,126
17,629
9,169
796
5,583
11,896
57,008
0
W
Fenrir
TIKLEIN972
Fenrir
12,423
1,741
5,429
6,017
23,968
13,335
577
7,259
16,709
0
27,848
L
Hel
Thac
Hel
20,881
2,091
14,021
5,726
16,128
12,788
325
6,806
9,222
37,212
0
W
9,382
755
21,018
8,974
28,672
22,613
808
12,364
16,308
19,638
0
L
Neith
Zorae89
Neith
30,690
13,624
981
2,700
19,522
9,680
1,564
5,418
14,004
0
58,952
W
Izanami
violetaa
Izanami
30,320
16,659
3,451
7,965
24,010
11,395
3,057
8,789
15,221
0
87,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,825
Gold Earned
71,599
206
Minions Killed
207
0
Camps Cleared
0
1,487,857
Distance Traveled
1,586,422
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,626
681
24
1
0
329,881
1
L
Ne Zha
12,107
605
19
1
0
206,967
1
L
Da Ji
14,160
708
22
1
0
297,525
0
W
Chaac
13,955
698
29
1
0
293,857
0
L
Merlin
13,038
652
55
3
0
338,587
0
W
Fenrir
14,322
716
26
1
0
351,618
0
L
Hel
13,449
672
41
2
0
357,394
0
W
Yemoja
13,780
689
16
1
0
330,882
3
L
Neith
14,071
704
69
3
0
287,384
1
W
Izanami
15,916
796
112
6
0
280,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role