Player Matchup

Skadi
Skadi
Nomikoma
Skadi
Level 23
God Stats
3W - 5L
1,277 SR
Queue Stats
14W - 22L
1,286 Elo+
Party 3
Horus
Horus
Reikurai
Horus
Level 57
God Stats
2W - 2L
1,250 SR
Queue Stats
28W - 29L
1,408 Elo+
Party 3
Sol
Sol
Trashmaster253
Sol
Level 67
God Stats
59W - 34L
1,554 SR
Queue Stats
233W - 212L
1,337 Elo+
Solo
Loki
Loki
Yosemiite N
Loki
Level 87
God Stats
2W - 0L
1,675 SR
Queue Stats
6W - 4L
1,388 Elo+
Solo
Merlin
Merlin
tick7469
Merlin
Level 68
God Stats
42W - 25L
1,604 SR
Queue Stats
47W - 32L
1,405 Elo+
Solo
Team Averages
Level 60
1,472 SR
1,365 Elo+

VS

Team Averages
Level 55
1,497 SR
1,210 Elo+
Anhur
Anhur
AKgiZmo
Anhur
Level 18
God Stats
2W - 2L
1,517 SR
Queue Stats
35W - 48L
1,130 Elo+
Party 1
Jing Wei
Jing Wei
ARIELNATH
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
880 Elo+
Party 2
Zeus
Zeus
ASTR0NESS
Zeus
Level 61
God Stats
164W - 125L
1,468 SR
Queue Stats
811W - 892L
1,352 Elo+
Solo
Loki
Loki
DETOR 1909
Loki
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,331 Elo+
Party 2
Apollo
Apollo
Lukky13
Apollo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Nomikoma
Skadi
20
9 / 3 / 17
13,835
1,064
14,079
16,537
7,145
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Horus
Reikurai
Horus
20
3 / 1 / 25
13,017
1,001
7,298
22,339
22,720
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 2 / 23
14,382
1,106
27,855
17,123
6,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 5 / 21
13,465
1,036
10,784
11,674
4,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
tick7469
Merlin
20
14 / 1 / 17
14,501
1,115
31,318
11,334
5,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AKgiZmo
Anhur
19
2 / 13 / 4
12,497
961
18,897
28,154
8,238
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
ARIELNATH
Jing Wei
18
1 / 9 / 3
11,545
888
6,240
18,367
8,679
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
18
1 / 4 / 3
11,929
918
24,124
9,977
3,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 3 / 1
12,483
960
8,969
13,107
4,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Lukky13
Apollo
18
4 / 9 / 2
12,860
989
15,142
27,111
9,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
25
38
Kills
12
12
Deaths
38
103
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
AKgiZmo
Anhur
2
13
4
0.31
L
Jing Wei
ARIELNATH
Jing Wei
1
9
3
0.28
L
Zeus
1
4
3
0.63
L
4
3
1
1.5
L
Apollo
Lukky13
Apollo
4
9
2
0.56
W
Skadi
Nomikoma
Skadi
9
3
17
5.83
W
Horus
Reikurai
Horus
3
1
25
15.5
W
7
2
23
9.25
W
5
5
21
3.1
W
Merlin
tick7469
Merlin
14
1
17
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,334
Damage
73,372
79,007
Taken
96,716
46,272
Mitigated
33,271
32,199
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AKgiZmo
Anhur
18,897
12,406
0
1,095
28,154
8,238
0
20,251
7,903
0
36,084
L
Jing Wei
ARIELNATH
Jing Wei
6,240
4,589
0
0
18,367
8,679
0
9,969
8,398
0
18,014
L
Zeus
24,124
570
0
0
9,977
3,080
0
7,293
2,684
49,108
0
L
8,969
3,135
0
730
13,107
4,273
0
8,399
4,708
0
30,379
L
Apollo
Lukky13
Apollo
15,142
9,851
0
2,228
27,111
9,001
0
13,500
13,611
0
53,721
W
Skadi
Nomikoma
Skadi
14,079
6,743
1,008
1,962
16,537
7,145
0
5,860
10,677
0
24,291
W
Horus
Reikurai
Horus
7,298
3,951
4,675
9,646
22,339
22,720
0
8,053
14,286
0
12,735
W
27,855
13,361
383
8,113
17,123
6,300
0
3,825
13,298
68,057
0
W
10,784
4,321
1,401
791
11,674
4,996
0
2,784
8,890
247
33,128
W
Merlin
tick7469
Merlin
31,318
3,126
1,471
2,749
11,334
5,111
0
3,602
7,732
60,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,200
Gold Earned
61,314
260
Minions Killed
248
5
Camps Cleared
7
1,192,446
Distance Traveled
1,070,935
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,497
961
42
3
3
220,479
0
L
Jing Wei
11,545
888
28
2
0
191,119
0
L
Zeus
11,929
918
70
5
0
154,115
0
L
Loki
12,483
960
25
2
2
254,373
0
L
Apollo
12,860
989
83
6
2
250,849
0
W
Skadi
13,835
1,064
33
3
1
212,548
0
W
Horus
13,017
1,001
7
1
0
291,767
0
W
Sol
14,382
1,106
90
7
1
242,787
0
W
Loki
13,465
1,036
65
5
1
236,861
2
W
Merlin
14,501
1,115
65
5
2
208,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role