Player Matchup

Neith
Neith
R6-Marco-ITA
Neith
Level 14
God Stats
5W - 4L
1,507 SR
Queue Stats
13W - 22L
1,142 Elo+
Party 1
Yemoja
Yemoja
Squeeps23
Yemoja
Level 12
God Stats
0W - 2L
1,195 SR
Queue Stats
0W - 4L
1,042 Elo+
Solo
Serqet
Serqet
giuliano12547
Serqet
Level 26
God Stats
2W - 8L
1,331 SR
Queue Stats
61W - 90L
1,109 Elo+
Party 1
Team Averages
Level 17
1,344 SR
1,098 Elo+

VS

Team Averages
Level 19
1,573 SR
1,188 Elo+
Skadi
Skadi
Ali_clki27k
Skadi
Level 16
God Stats
7W - 5L
1,666 SR
Queue Stats
12W - 17L
1,124 Elo+
Party 2
Chaac
Chaac
PoSeIdOn-Playzzz
Chaac
Level 25
God Stats
21W - 11L
1,552 SR
Queue Stats
71W - 71L
1,349 Elo+
Party 2
Merlin
Merlin
atun_practico0
Merlin
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 144L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 3
9,757
650
8,560
14,920
5,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Squeeps23
Yemoja
13
1 / 3 / 6
9,317
621
5,297
12,798
5,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
7 / 9 / 3
10,384
692
9,146
14,637
5,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 9
10,750
717
11,242
10,906
2,967
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 2 / 9
12,024
802
16,894
17,078
10,583
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 3 / 9
10,448
697
7,031
6,785
1,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
12
Kills
19
19
Deaths
12
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
7
9
1.5
W
9
2
9
6.75
L
4
7
3
0.79
L
Yemoja
Squeeps23
Yemoja
1
3
6
1.33
W
4
3
9
2.83
L
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,003
Damage
35,167
42,355
Taken
34,769
16,062
Mitigated
15,316
4,482
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,242
5,998
744
573
10,906
2,967
0
2,221
8,685
0
21,068
W
16,894
4,334
817
8,227
17,078
10,583
1,411
1,958
14,174
0
63,390
L
8,560
2,217
0
622
14,920
5,354
568
2,570
12,200
0
30,821
L
Yemoja
Squeeps23
Yemoja
5,297
1,081
2,119
785
12,798
5,522
80
2,926
9,647
27,799
0
W
7,031
453
0
0
6,785
1,766
1,406
1,170
5,459
32,195
0
L
9,146
2,094
0
956
14,637
5,186
0
1,567
12,770
0
16,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,458
Gold Earned
33,222
115
Minions Killed
140
0
Camps Cleared
0
767,330
Distance Traveled
754,150
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,750
717
24
2
0
226,356
1
W
Chaac
12,024
802
68
5
0
269,765
0
L
Neith
9,757
650
46
3
0
251,789
0
L
Yemoja
9,317
621
47
3
0
257,604
1
W
Merlin
10,448
697
48
3
0
258,029
0
L
Serqet
10,384
692
22
1
0
257,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role