Player Matchup

Zhong Kui
Zhong Kui
I3 E 3 I2 U S
Zhong Kui
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 88L
1,269 Elo+
Party 2
Nemesis
Nemesis
UI G 0 IK U
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 65L
1,286 Elo+
Party 2
Neith
Neith
shaggy-organdie
Neith
Level 28
God Stats
5W - 9L
1,465 SR
Queue Stats
69W - 86L
1,267 Elo+
Solo
Team Averages
Level 41
1,488 SR
1,274 Elo+

VS

Team Averages
Level 26
1,453 SR
1,261 Elo+
Pele
Pele
AZZIX-MAXX
Pele
Level 15
God Stats
0W - 2L
1,111 SR
Queue Stats
5W - 8L
1,239 Elo+
Solo
Vulcan
Vulcan
XDaRkScHaDoWX
Vulcan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 71L
1,246 Elo+
Party 1
Odin
Odin
samael66557
Odin
Level 46
God Stats
1W - 1L
1,747 SR
Queue Stats
75W - 81L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I3 E 3 I2 U S
Zhong Kui
17
10 / 3 / 6
13,093
727
18,739
13,204
8,440
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
UI G 0 IK U
Nemesis
15
5 / 1 / 11
12,284
682
8,188
13,611
4,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
6 / 8 / 12
12,450
692
13,725
13,479
4,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
10,524
585
5,209
18,110
6,748
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 9 / 6
11,439
636
14,436
12,468
5,921
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 6 / 5
11,571
643
11,798
19,105
11,167
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
21
Kills
12
12
Deaths
21
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Zhong Kui
I3 E 3 I2 U S
Zhong Kui
10
3
6
4.33
W
Nemesis
UI G 0 IK U
Nemesis
5
1
11
10.5
L
5
9
6
0.89
L
5
6
5
1.25
W
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,652
Damage
31,443
40,294
Taken
49,683
17,389
Mitigated
23,836
10,080
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,209
671
330
2,041
18,110
6,748
691
4,387
13,723
0
43,658
W
Zhong Kui
I3 E 3 I2 U S
Zhong Kui
18,739
3,744
0
3,907
13,204
8,440
1,838
5,420
7,704
62,955
0
W
Nemesis
UI G 0 IK U
Nemesis
8,188
3,210
0
2,879
13,611
4,404
686
4,858
8,553
0
26,230
L
14,436
4,927
0
1,420
12,468
5,921
126
6,496
5,972
42,230
0
L
11,798
2,240
0
3,907
19,105
11,167
80
7,862
11,243
0
28,753
W
13,725
4,180
807
2,487
13,479
4,545
156
4,182
8,947
0
53,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,827
Gold Earned
33,534
175
Minions Killed
145
0
Camps Cleared
0
869,228
Distance Traveled
833,809
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,524
585
68
4
0
290,902
1
W
Zhong Kui
13,093
727
68
4
0
278,161
6
W
Nemesis
12,284
682
45
3
0
330,353
4
L
Vulcan
11,439
636
35
2
0
237,745
3
L
Odin
11,571
643
42
2
0
305,162
0
W
Neith
12,450
692
62
3
0
260,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role