Player Matchup

Chaac
Chaac
Lag out lost
Chaac
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
251W - 222L
1,429 Elo+
Party 2
Hercules
Hercules
UNRELAXEDSNIPEZ
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 63L
1,390 Elo+
Solo
Janus
Janus
WoNdErWeNiS555
Janus
Level 61
God Stats
0W - 5L
1,316 SR
Queue Stats
389W - 347L
1,433 Elo+
Party 2
Team Averages
Level 35
1,439 SR
1,417 Elo+

VS

Team Averages
Level 22
1,513 SR
1,435 Elo+
Thor
Thor
DaLan_Tebe
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,305 Elo+
Solo
Artemis
Artemis
gyhtbn
Artemis
Level 36
God Stats
1W - 0L
1,545 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
knottyconstant55
Neith
Level 23
God Stats
1W - 0L
1,495 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 5
11,733
618
10,243
22,100
26,062
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
2
0 / 0 / 0
7,011
369
0
0
0
18
8 / 7 / 3
13,277
699
21,240
14,272
7,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
9,043
476
680
3,368
1,028
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
gyhtbn
Artemis
18
5 / 6 / 9
13,405
706
13,713
15,167
6,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 2 / 5
14,205
748
14,170
17,647
7,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
11
Kills
15
15
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
L
3
8
5
0.69
L
Hercules
0
0
0
0
L
8
7
3
1.36
W
Artemis
gyhtbn
Artemis
5
6
9
1.58
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,483
Damage
28,563
36,372
Taken
36,182
33,756
Mitigated
15,152
12,113
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
680
377
0
0
3,368
1,028
0
1,251
2,117
0
1,600
L
10,243
1,243
0
8,637
22,100
26,062
196
0
22,100
0
55,742
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
21,240
882
304
3,172
14,272
7,694
1,205
0
14,272
57,910
0
W
Artemis
gyhtbn
Artemis
13,713
6,243
1,233
3,125
15,167
6,474
1,546
8,481
6,686
0
56,633
W
14,170
8,249
855
5,739
17,647
7,650
2,119
11,536
6,111
0
60,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,021
Gold Earned
36,653
131
Minions Killed
157
0
Camps Cleared
0
577,584
Distance Traveled
671,797
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,043
476
4
0
0
78,553
1
L
Chaac
11,733
618
56
3
0
278,654
0
L
Hercules
7,011
369
0
0
0
0
0
L
Janus
13,277
699
75
4
0
298,930
0
W
Artemis
13,405
706
74
4
0
281,535
2
W
Neith
14,205
748
79
4
0
311,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role