Player Matchup

Amaterasu
Amaterasu
ASHIK1738
Amaterasu
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
105W - 127L
1,172 Elo+
Solo
Neith
Neith
DUCman2013
Neith
Level 23
God Stats
2W - 3L
1,463 SR
Queue Stats
9W - 8L
1,259 Elo+
Solo
Artemis
Artemis
Edomnosilla
Artemis
Level 8
God Stats
2W - 3L
1,146 SR
Queue Stats
4W - 6L
1,131 Elo+
Solo
Chang'e
Chang'e
alexggalarza6
Chang'e
Level 26
God Stats
11W - 12L
1,276 SR
Queue Stats
39W - 57L
1,253 Elo+
Party 1
Janus
Janus
byPablox2000
Janus
Level 27
God Stats
6W - 7L
1,253 SR
Queue Stats
25W - 35L
1,316 Elo+
Party 1
Team Averages
Level 22
1,327 SR
1,226 Elo+

VS

Team Averages
Level 15
1,382 SR
1,133 Elo+
Merlin
Merlin
Broodfather5
Merlin
Level 8
God Stats
7W - 8L
1,500 SR
Queue Stats
103W - 77L
1,051 Elo+
Solo
King Arthur
King Arthur
EnzyPaolo
King Arthur
Level 15
God Stats
5W - 5L
1,397 SR
Queue Stats
7W - 12L
1,192 Elo+
Solo
He Bo
He Bo
armyguy3000
He Bo
Level 16
God Stats
0W - 2L
1,341 SR
Queue Stats
20W - 37L
1,153 Elo+
Solo
Hel
Hel
iIi ChRiS ili
Hel
Level 18
God Stats
65W - 30L
1,369 SR
Queue Stats
96W - 57L
1,163 Elo+
Solo
Skadi
Skadi
tumac012515
Skadi
Level 18
God Stats
28W - 41L
1,302 SR
Queue Stats
31W - 48L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ASHIK1738
Amaterasu
20
6 / 9 / 25
14,815
1,140
21,883
32,080
32,778
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
20
9 / 1 / 19
14,947
1,150
20,221
12,732
4,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
Edomnosilla
Artemis
18
0 / 11 / 12
11,618
894
5,081
18,404
7,377
Chang'e
20
14 / 9 / 20
16,165
1,243
34,299
23,820
10,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
12 / 1 / 16
15,172
1,167
30,594
12,546
4,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 7 / 17
13,999
1,077
21,645
23,018
10,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
EnzyPaolo
King Arthur
19
2 / 9 / 16
12,357
951
4,308
27,490
12,341
19
1 / 6 / 18
12,496
961
6,482
24,076
11,631
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
10 / 10 / 14
15,021
1,155
25,704
25,014
12,684
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 9 / 13
14,519
1,117
34,185
20,269
8,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
109
41
Kills
31
31
Deaths
41
92
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ASHIK1738
Amaterasu
6
9
25
2.06
L
Merlin
7
7
17
2.21
W
Neith
9
1
19
18.5
W
Artemis
Edomnosilla
Artemis
0
11
12
0.55
L
King Arthur
EnzyPaolo
King Arthur
2
9
16
1.11
W
Chang'e
14
9
20
2.67
L
1
6
18
1.67
W
12
1
16
20
L
10
10
14
1.7
L
11
9
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,078
Damage
92,324
99,582
Taken
119,867
59,928
Mitigated
55,069
19,522
Healing
25,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ASHIK1738
Amaterasu
21,883
9,909
0
4,327
32,080
32,778
0
16,366
15,589
2,092
46,030
L
Merlin
21,645
2,604
0
1,660
23,018
10,137
0
13,515
9,403
47,631
0
W
Neith
20,221
12,245
0
2,852
12,732
4,840
0
8,508
4,124
0
60,790
W
Artemis
Edomnosilla
Artemis
5,081
1,996
0
0
18,404
7,377
0
10,837
7,567
0
10,944
L
King Arthur
EnzyPaolo
King Arthur
4,308
933
0
1,556
27,490
12,341
0
16,381
10,886
0
13,085
W
Chang'e
34,299
2,003
3,573
6,736
23,820
10,061
0
10,808
12,937
49,811
0
L
6,482
1,789
0
252
24,076
11,631
0
11,182
12,716
20,503
0
W
30,594
1,039
0
2,034
12,546
4,872
0
6,987
5,534
50,053
0
L
25,704
1,951
10,663
6,596
25,014
12,684
0
13,406
11,383
48,485
0
L
34,185
21,695
1,184
3,157
20,269
8,276
0
12,082
8,006
0
65,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,717
Gold Earned
68,392
245
Minions Killed
228
3
Camps Cleared
1
1,092,750
Distance Traveled
1,073,300
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,815
1,140
66
5
0
235,094
0
L
Merlin
13,999
1,077
59
5
0
220,092
0
W
Neith
14,947
1,150
86
7
2
222,922
1
W
Artemis
11,618
894
15
1
1
164,992
0
L
King Arthur
12,357
951
19
1
0
204,922
0
W
Chang'e
16,165
1,243
38
3
0
238,255
0
L
He Bo
12,496
961
11
1
1
241,029
0
W
Janus
15,172
1,167
40
3
0
231,487
0
L
Hel
15,021
1,155
71
5
0
224,605
1
L
Skadi
14,519
1,117
68
5
0
182,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role