Player Matchup

Khepri
Khepri
BeefyBuns69
Khepri
Level 28
God Stats
39W - 28L
1,601 SR
Queue Stats
111W - 99L
1,588 Elo+
Party 1
Nemesis
Nemesis
BlackBuddhaa22
Nemesis
Level 27
God Stats
21W - 16L
1,581 SR
Queue Stats
25W - 20L
1,522 Elo+
Party 1
Ah Puch
Ah Puch
Fox Glaive
Ah Puch
Level 27
God Stats
11W - 8L
1,820 SR
Queue Stats
375W - 361L
1,687 Elo+
Solo
Sun Wukong
Sun Wukong
Kingra19
Sun Wukong
Level 29
God Stats
28W - 7L
1,661 SR
Queue Stats
184W - 153L
1,555 Elo+
Solo
Arachne
Arachne
Wxhsu
Arachne
Level 29
God Stats
30W - 16L
1,675 SR
Queue Stats
124W - 105L
1,576 Elo+
Party 1
Team Averages
Level 28
1,667 SR
1,586 Elo+

VS

Team Averages
Level 22
1,602 SR
1,545 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AllusionTheFirst
Cthulhu
Level 27
God Stats
1W - 1L
1,705 SR
Queue Stats
24W - 23L
1,570 Elo+
Solo
Nemesis
Nemesis
Duh take
Nemesis
Level 14
God Stats
5W - 4L
1,500 SR
Queue Stats
19W - 30L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
Manuela_Diamond
Baron Samedi
Level 16
God Stats
1W - 1L
1,803 SR
Queue Stats
53W - 40L
1,653 Elo+
Solo
Freya
Freya
Sxnfxrd
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 53L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
0 / 0 / 21
12,909
993
4,832
6,739
9,221
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
11 / 0 / 17
13,970
1,075
19,089
11,160
6,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Fox Glaive
Ah Puch
20
5 / 0 / 21
13,401
1,031
20,526
5,595
3,227
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Kingra19
Sun Wukong
19
8 / 1 / 13
13,004
1,000
18,490
13,642
10,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Wxhsu
Arachne
20
8 / 1 / 20
13,778
1,060
24,344
13,986
6,903
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
0 / 6 / 0
10,864
836
8,779
18,076
7,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 8 / 0
11,342
872
14,352
27,458
24,916
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
Duh take
Nemesis
16
0 / 8 / 1
10,416
801
5,115
18,997
13,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Manuela_Diamond
Baron Samedi
17
0 / 5 / 1
11,249
865
9,082
13,217
10,304
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Sxnfxrd
Freya
16
0 / 5 / 1
10,522
809
4,925
15,415
11,542
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
5
32
Kills
2
2
Deaths
32
92
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
6
0
0
L
2
8
0
0.25
W
Khepri
0
0
21
10.5
W
11
0
17
19.5
L
Nemesis
Duh take
Nemesis
0
8
1
0.06
W
Ah Puch
Fox Glaive
Ah Puch
5
0
21
15.5
W
Sun Wukong
Kingra19
Sun Wukong
8
1
13
14.5
L
Baron Samedi
Manuela_Diamond
Baron Samedi
0
5
1
0.1
L
Freya
Sxnfxrd
Freya
0
5
1
0.1
W
Arachne
Wxhsu
Arachne
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,281
Damage
42,253
51,122
Taken
93,163
35,795
Mitigated
67,798
14,449
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,779
5,930
265
758
18,076
7,399
0
5,005
13,071
0
41,523
L
14,352
538
877
508
27,458
24,916
0
8,411
19,047
36,172
0
W
Khepri
4,832
0
0
0
6,739
9,221
0
3,993
2,630
13,932
0
W
19,089
11,948
402
2,799
11,160
6,120
0
5,158
5,952
0
40,815
L
Nemesis
Duh take
Nemesis
5,115
950
0
1,148
18,997
13,637
0
2,521
16,476
0
11,883
W
Ah Puch
Fox Glaive
Ah Puch
20,526
1,846
725
1,818
5,595
3,227
0
3,248
2,297
45,965
0
W
Sun Wukong
Kingra19
Sun Wukong
18,490
5,733
0
3,660
13,642
10,324
0
7,402
5,484
459
33,752
L
Baron Samedi
Manuela_Diamond
Baron Samedi
9,082
742
1,337
2,408
13,217
10,304
0
3,864
8,972
47,653
0
L
Freya
Sxnfxrd
Freya
4,925
1,396
568
1,155
15,415
11,542
0
6,000
9,415
13,852
0
W
Arachne
Wxhsu
Arachne
24,344
20,629
639
4,406
13,986
6,903
0
8,152
5,719
0
67,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,062
Gold Earned
54,393
274
Minions Killed
275
15
Camps Cleared
4
1,359,801
Distance Traveled
1,057,725
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,864
836
78
6
0
242,616
1
L
Cthulhu
11,342
872
63
5
0
220,323
1
W
Khepri
12,909
993
13
1
0
245,872
0
W
Nemesis
13,970
1,075
57
4
5
327,312
0
L
Nemesis
10,416
801
11
1
1
220,575
0
W
Ah Puch
13,401
1,031
66
5
2
245,235
0
W
Sun Wukong
13,004
1,000
24
2
2
244,716
0
L
Baron Samedi
11,249
865
97
7
2
209,673
2
L
Freya
10,522
809
26
2
1
164,538
0
W
Arachne
13,778
1,060
114
9
6
296,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role