Player Matchup

Zeus
Zeus
GOAT Gustav
Zeus
Level 14
God Stats
3W - 2L
1,689 SR
Queue Stats
10W - 9L
1,436 Elo+
Party 2
Janus
Janus
IG_RiskyPie
Janus
Level 6
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 4L
1,216 Elo+
Solo
Cthulhu
Cthulhu
SunnyShottah
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,504 Elo+
Party 2
Team Averages
Level 26
1,491 SR
1,385 Elo+

VS

Team Averages
Level 49
1,491 SR
1,337 Elo+
Fenrir
Fenrir
ThomasTheTrainXx
Fenrir
Level 20
God Stats
34W - 38L
1,389 SR
Queue Stats
108W - 105L
1,320 Elo+
Party 1
Jormungandr
Jormungandr
TimmyDuncan21
Jormungandr
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 202L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
esteinthecity
Nu Wa
Level 20
God Stats
191W - 181L
1,584 SR
Queue Stats
270W - 285L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 9 / 2
11,054
691
15,597
14,285
3,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 6 / 4
9,753
610
7,454
11,738
2,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SunnyShottah
Cthulhu
13
2 / 5 / 8
10,290
643
5,418
14,333
9,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 7
11,751
734
8,002
13,615
4,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
TimmyDuncan21
Jormungandr
16
9 / 2 / 9
11,880
743
13,114
12,475
12,436
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 3 / 14
11,433
715
14,509
13,196
4,148
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
11
Kills
20
20
Deaths
12
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
7
9
2
0.89
L
2
6
4
0.67
L
Cthulhu
SunnyShottah
Cthulhu
2
5
8
1.2
W
7
7
7
1.5
W
Jormungandr
TimmyDuncan21
Jormungandr
9
2
9
6.75
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,469
Damage
35,625
40,356
Taken
39,286
15,578
Mitigated
21,473
8,762
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,597
1,335
258
2,165
14,285
3,174
58
9,400
4,885
64,956
0
L
7,454
868
303
3,715
11,738
2,526
0
8,164
3,574
35,993
0
L
Cthulhu
SunnyShottah
Cthulhu
5,418
248
347
1,974
14,333
9,878
0
10,126
4,207
26,923
0
W
8,002
1,423
0
1,114
13,615
4,889
23
9,269
4,346
0
31,888
W
Jormungandr
TimmyDuncan21
Jormungandr
13,114
3,656
456
2,178
12,475
12,436
390
8,773
3,702
41,685
0
W
14,509
6,584
540
4,979
13,196
4,148
1,641
10,597
2,599
65,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,097
Gold Earned
35,064
175
Minions Killed
179
0
Camps Cleared
0
786,529
Distance Traveled
731,165
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,054
691
84
5
0
238,253
0
L
Janus
9,753
610
63
4
0
258,688
0
L
Cthulhu
10,290
643
28
2
0
289,588
0
W
Fenrir
11,751
734
34
2
0
248,676
4
W
Jormungandr
11,880
743
47
3
0
268,062
0
W
Nu Wa
11,433
715
98
6
0
214,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role