Player Matchup

Arachne
Arachne
Crocodilianites
Arachne
Level 24
God Stats
1W - 2L
1,343 SR
Queue Stats
21W - 27L
1,470 Elo+
Party 1
Anubis
Anubis
Evil Relyks
Anubis
Level 27
God Stats
1W - 0L
1,499 SR
Queue Stats
30W - 28L
1,520 Elo+
Solo
Jing Wei
Jing Wei
JokerGoon3301
Jing Wei
Level 25
God Stats
15W - 14L
1,604 SR
Queue Stats
195W - 160L
1,533 Elo+
Solo
Vamana
Vamana
X_L1M3_X
Vamana
Level 28
God Stats
2W - 0L
1,682 SR
Queue Stats
341W - 395L
1,364 Elo+
Solo
Artemis
Artemis
XxI_Murk_BumsxX
Artemis
Level 18
God Stats
1W - 0L
1,720 SR
Queue Stats
10W - 11L
1,508 Elo+
Party 1
Team Averages
Level 24
1,570 SR
1,479 Elo+

VS

Team Averages
Level 17
1,598 SR
1,454 Elo+
Fenrir
Fenrir
BBW Bussa
Fenrir
Level 16
God Stats
3W - 2L
1,644 SR
Queue Stats
25W - 22L
1,555 Elo+
Party 3
Sylvanus
Sylvanus
Deadly3xplosion
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
McLovinJuice
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,387 Elo+
Party 2
Skadi
Skadi
WetworkWolf
Skadi
Level 18
God Stats
1W - 1L
1,753 SR
Queue Stats
10W - 19L
1,383 Elo+
Solo
Nemesis
Nemesis
lil snips bro
Nemesis
Level 25
God Stats
5W - 6L
1,595 SR
Queue Stats
187W - 175L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,902
780
642
3,823
837
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
7
3 / 1 / 0
4,569
914
2,466
2,085
759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
JokerGoon3301
Jing Wei
6
1 / 1 / 2
3,697
739
1,198
2,452
497
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
X_L1M3_X
Vamana
6
1 / 1 / 2
3,644
729
401
1,740
455
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
1 / 0 / 0
3,799
760
1,752
1,390
284
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BBW Bussa
Fenrir
6
1 / 1 / 0
3,547
709
661
2,240
711
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
1
0 / 1 / 0
2,593
519
32
638
102
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
McLovinJuice
Cthulhu
2
0 / 1 / 0
2,606
521
55
621
154
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
1 / 3 / 1
3,399
680
1,763
2,634
521
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
5
1 / 1 / 1
3,498
700
1,599
3,453
680
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
3
4
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BBW Bussa
Fenrir
1
1
0
1
W
1
1
0
1
L
Sylvanus
0
1
0
0
W
Anubis
3
1
0
3
W
Jing Wei
JokerGoon3301
Jing Wei
1
1
2
2
L
Cthulhu
McLovinJuice
Cthulhu
0
1
0
0
L
1
3
1
0.5
W
Vamana
X_L1M3_X
Vamana
1
1
2
2
W
1
0
0
1
L
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,459
Damage
4,110
11,490
Taken
9,586
2,832
Mitigated
2,168
4,381
Healing
1,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BBW Bussa
Fenrir
661
37
0
682
2,240
711
0
750
1,490
0
6,519
W
642
574
0
2,113
3,823
837
0
0
3,823
0
15,344
L
Sylvanus
32
32
0
0
638
102
0
555
83
917
0
W
Anubis
2,466
283
0
960
2,085
759
540
87
1,973
16,617
0
W
Jing Wei
JokerGoon3301
Jing Wei
1,198
708
0
616
2,452
497
666
0
2,452
0
10,241
L
Cthulhu
McLovinJuice
Cthulhu
55
0
0
0
621
154
0
283
338
2,281
0
L
1,763
799
0
225
2,634
521
0
0
2,634
0
8,969
W
Vamana
X_L1M3_X
Vamana
401
61
123
234
1,740
455
229
0
1,740
0
8,614
W
1,752
949
0
335
1,390
284
75
0
1,365
0
9,260
L
Nemesis
1,599
863
0
889
3,453
680
0
878
2,575
0
10,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,611
Gold Earned
15,643
119
Minions Killed
52
0
Camps Cleared
0
457,996
Distance Traveled
348,459
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,547
709
14
3
0
92,465
0
W
Arachne
3,902
780
30
6
0
86,634
0
L
Sylvanus
2,593
519
2
0
0
20,139
0
W
Anubis
4,569
914
34
7
0
87,382
2
W
Jing Wei
3,697
739
24
5
0
91,875
1
L
Cthulhu
2,606
521
4
1
0
35,276
0
L
Skadi
3,399
680
14
3
0
79,791
1
W
Vamana
3,644
729
9
2
0
108,738
1
W
Artemis
3,799
760
22
4
0
83,367
1
L
Nemesis
3,498
700
18
4
0
120,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role