Player Matchup

Merlin
Merlin
Purpenem
Merlin
Level 27
God Stats
58W - 35L
1,714 SR
Queue Stats
226W - 197L
1,517 Elo+
Solo
Yemoja
Yemoja
XxRoxasXIIISorax
Yemoja
Level 47
God Stats
4W - 2L
1,459 SR
Queue Stats
106W - 92L
1,261 Elo+
Party 1
Arachne
Arachne
rashandalajenkin
Arachne
Level 18
God Stats
17W - 9L
1,519 SR
Queue Stats
69W - 65L
1,247 Elo+
Party 1
Team Averages
Level 31
1,564 SR
1,342 Elo+

VS

Team Averages
Level 27
1,640 SR
1,178 Elo+
Olorun
Olorun
SchwertfischMafi
Olorun
Level 28
God Stats
4W - 1L
1,711 SR
Queue Stats
74W - 87L
1,254 Elo+
Solo
Cthulhu
Cthulhu
Senpai Laifu
Cthulhu
Level 27
God Stats
2W - 2L
1,398 SR
Queue Stats
5W - 13L
1,109 Elo+
Solo
Heimdallr
Heimdallr
lilSwamp_JR
Heimdallr
Level 27
God Stats
3W - 3L
1,812 SR
Queue Stats
190W - 205L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Purpenem
Merlin
16
5 / 9 / 7
13,566
617
17,774
16,428
5,129
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 1 / 13
14,734
670
11,835
15,409
13,912
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
13 / 6 / 5
15,392
700
17,058
25,205
10,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 11
13,323
606
9,339
17,186
4,731
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
Senpai Laifu
Cthulhu
18
7 / 3 / 5
14,379
654
16,016
18,148
19,855
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
lilSwamp_JR
Heimdallr
18
7 / 9 / 4
14,772
671
15,319
20,857
6,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
20
Kills
16
16
Deaths
20
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
Purpenem
Merlin
5
9
7
0.94
W
2
8
11
0.94
W
Cthulhu
Senpai Laifu
Cthulhu
7
3
5
3.17
L
2
1
13
8.5
W
Heimdallr
lilSwamp_JR
Heimdallr
7
9
4
1
L
13
6
5
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,667
Damage
40,674
57,042
Taken
56,191
29,466
Mitigated
30,947
19,199
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Purpenem
Merlin
17,774
387
504
710
16,428
5,129
590
6,536
9,685
55,717
0
W
9,339
2,847
202
3,711
17,186
4,731
966
7,688
9,498
47,457
0
W
Cthulhu
Senpai Laifu
Cthulhu
16,016
635
904
1,696
18,148
19,855
569
10,176
7,972
58,843
0
L
11,835
1,546
3,144
3,992
15,409
13,912
408
6,336
8,898
49,595
0
W
Heimdallr
lilSwamp_JR
Heimdallr
15,319
4,399
618
2,909
20,857
6,361
2,704
11,865
8,992
0
59,061
L
17,058
10,883
0
10,849
25,205
10,425
106
11,899
13,036
0
75,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,692
Gold Earned
42,474
186
Minions Killed
225
0
Camps Cleared
0
1,211,038
Distance Traveled
1,039,136
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,566
617
68
3
0
364,914
1
W
Olorun
13,323
606
60
3
0
286,544
0
W
Cthulhu
14,379
654
94
4
0
410,284
1
L
Yemoja
14,734
670
45
2
0
405,291
1
W
Heimdallr
14,772
671
71
3
0
342,308
2
L
Arachne
15,392
700
73
3
0
440,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role