Player Matchup

Anubis
Anubis
DamiBG_1701
Anubis
Level 26
God Stats
5W - 12L
1,270 SR
Queue Stats
15W - 39L
1,006 Elo+
Solo
Chang'e
Chang'e
Djey 974
Chang'e
Level 108
God Stats
6W - 5L
1,215 SR
Queue Stats
260W - 375L
1,250 Elo+
Party 1
Sun Wukong
Sun Wukong
rocks97410
Sun Wukong
Level 25
God Stats
13W - 5L
1,410 SR
Queue Stats
57W - 89L
1,107 Elo+
Party 1
Team Averages
Level 53
1,298 SR
1,121 Elo+

VS

Team Averages
Level 17
1,305 SR
990 Elo+
Jormungandr
Jormungandr
Arnamentlad
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 182L
1,046 Elo+
Solo
Cthulhu
Cthulhu
XAnubisXxxx
Cthulhu
Level 19
God Stats
0W - 2L
1,107 SR
Queue Stats
5W - 9L
807 Elo+
Solo
Scylla
Scylla
freddykrueger072
Scylla
Level 16
God Stats
7W - 12L
1,309 SR
Queue Stats
9W - 17L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 0 / 5
11,090
652
19,200
16,400
7,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
Djey 974
Chang'e
14
4 / 2 / 5
10,382
611
7,128
12,555
12,065
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
rocks97410
Sun Wukong
12
2 / 3 / 4
9,803
577
4,897
13,970
12,840
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arnamentlad
Jormungandr
13
3 / 3 / 2
10,261
604
8,104
16,446
13,341
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
XAnubisXxxx
Cthulhu
12
1 / 5 / 3
10,334
608
6,693
13,552
6,169
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 4
9,222
542
9,556
9,718
2,991
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
4
5
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Arnamentlad
Jormungandr
3
3
2
1.33
W
Anubis
6
0
5
8.5
W
Chang'e
Djey 974
Chang'e
4
2
5
3.25
L
Cthulhu
XAnubisXxxx
Cthulhu
1
5
3
0.5
L
0
4
4
0.5
W
Sun Wukong
rocks97410
Sun Wukong
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,225
Damage
24,353
42,925
Taken
39,716
32,770
Mitigated
22,501
24,189
Healing
2,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Arnamentlad
Jormungandr
8,104
2,020
0
674
16,446
13,341
0
10,740
5,531
35,280
0
W
Anubis
19,200
633
684
11,591
16,400
7,865
1,861
10,417
5,808
64,159
0
W
Chang'e
Djey 974
Chang'e
7,128
140
3,472
7,601
12,555
12,065
351
7,445
4,760
33,467
0
L
Cthulhu
XAnubisXxxx
Cthulhu
6,693
113
736
1,162
13,552
6,169
0
9,248
4,139
29,244
0
L
9,556
659
0
172
9,718
2,991
120
6,426
3,242
35,312
0
W
Sun Wukong
rocks97410
Sun Wukong
4,897
1,087
0
841
13,970
12,840
425
5,866
7,904
0
20,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
29,817
156
Minions Killed
145
0
Camps Cleared
0
859,453
Distance Traveled
825,968
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,261
604
50
3
0
292,778
1
W
Anubis
11,090
652
87
5
0
261,171
1
W
Chang'e
10,382
611
41
2
0
296,521
0
L
Cthulhu
10,334
608
48
3
0
279,876
0
L
Scylla
9,222
542
47
3
0
253,314
3
W
Sun Wukong
9,803
577
28
2
0
301,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role