Player Matchup

Thoth
Thoth
Gold III
SkrankNutTheDark
Thoth
Gold III
Level 128
God Stats
1W - 0L
1,291 SR
Queue Stats
14W - 16L
1,741 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Stoolboy Stu
Sun Wukong
Silver IV
Level 69
God Stats
2W - 1L
1,749 SR
Queue Stats
9W - 12L
1,671 MMR
Solo
Hercules
Hercules
Gold V
Tack_44
Hercules
Gold V
Level 145
God Stats
16W - 15L
1,569 SR
Queue Stats
184W - 109L
1,845 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,536 SR
1,752 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 89
1,559 SR
1,676 MMR
Merlin
Merlin
Platinum V
GINGERNINJA12498
Merlin
Platinum V
Level 152
God Stats
3W - 1L
1,551 SR
Queue Stats
81W - 85L
1,875 MMR
Solo
Ganesha
Ganesha
Platinum V
GreekLegend3
Ganesha
Platinum V
Level 46
God Stats
34W - 32L
1,653 SR
Queue Stats
54W - 71L
1,696 MMR
Party 1
Chaac
Chaac
Gold V
snippingtherapy
Chaac
Gold V
Level 68
God Stats
1W - 3L
1,473 SR
Queue Stats
53W - 70L
1,457 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 11
23,069
679
36,971
29,593
8,784
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Stoolboy Stu
Sun Wukong
20
13 / 8 / 8
22,468
661
33,611
42,735
45,131
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Tack_44
Hercules
20
5 / 6 / 21
20,839
613
26,824
53,110
70,651
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
AphroditeKumbhakarnaCu ChulainnDiscordiaCthulhu

VS

Bans
YemojaHou YiIzanamiMedusaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 12 / 10
20,646
607
34,277
28,685
11,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
GreekLegend3
Ganesha
20
0 / 10 / 19
20,947
616
17,104
38,834
54,813
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
16 / 9 / 4
24,052
707
44,674
44,891
62,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
53
31
Kills
20
20
Deaths
31
40
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
12
10
0.75
L
Ganesha
GreekLegend3
Ganesha
0
10
19
0.95
W
13
6
11
3.08
W
Sun Wukong
Stoolboy Stu
Sun Wukong
13
8
8
2.13
W
Hercules
Tack_44
Hercules
5
6
21
2.58
L
16
9
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,406
Damage
96,055
125,438
Taken
112,410
124,566
Mitigated
128,686
28,062
Healing
27,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,277
1,446
0
4,761
28,685
11,854
0
9,795
18,334
209,486
0
L
Ganesha
GreekLegend3
Ganesha
17,104
2,437
0
4,471
38,834
54,813
409
13,716
24,291
57,216
0
W
36,971
1,519
183
4,014
29,593
8,784
1,862
11,565
17,774
150,966
0
W
Sun Wukong
Stoolboy Stu
Sun Wukong
33,611
6,933
1,924
5,282
42,735
45,131
1,660
20,017
22,436
709
114,343
W
Hercules
Tack_44
Hercules
26,824
11,227
0
16,659
53,110
70,651
2,169
19,961
32,461
428
85,117
L
44,674
14,373
0
18,733
44,891
62,019
1,389
14,279
29,995
0
111,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,376
Gold Earned
65,645
349
Minions Killed
372
0
Camps Cleared
0
1,745,471
Distance Traveled
1,598,778
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
20,646
607
257
8
0
509,819
12
L
Ganesha
20,947
616
16
0
0
528,206
1
W
Thoth
23,069
679
166
5
0
558,906
0
W
Sun Wukong
22,468
661
95
3
0
605,110
9
W
Hercules
20,839
613
88
3
0
581,455
3
L
Chaac
24,052
707
99
3
0
560,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role