Player Matchup

Kukulkan
Kukulkan
CRUNCHmunch42
Kukulkan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 78L
1,293 Elo+
Solo
Chaac
Chaac
Elkn
Chaac
Level 96
God Stats
53W - 46L
1,614 SR
Queue Stats
281W - 399L
1,266 Elo+
Solo
Merlin
Merlin
xMrBallGame11x
Merlin
Level 128
God Stats
0W - 1L
1,784 SR
Queue Stats
81W - 81L
1,368 Elo+
Solo
Team Averages
Level 96
1,633 SR
1,309 Elo+

VS

Team Averages
Level 67
1,425 SR
1,331 Elo+
Rama
Rama
ElderNut7
Rama
Level 66
God Stats
2W - 0L
1,407 SR
Queue Stats
49W - 33L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Glen242
Cthulhu
Level 51
God Stats
3W - 4L
1,367 SR
Queue Stats
139W - 167L
1,205 Elo+
Solo
Zhong Kui
Zhong Kui
Prince Azrael
Zhong Kui
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 108L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CRUNCHmunch42
Kukulkan
19
8 / 4 / 6
13,621
681
18,956
14,020
5,850
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Elkn
Chaac
18
6 / 2 / 8
13,135
657
16,433
23,808
20,873
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

2
0 / 0 / 0
7,678
384
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 7 / 3
12,095
605
8,397
12,724
3,278
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Glen242
Cthulhu
18
5 / 2 / 1
14,420
721
9,284
13,716
5,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
Prince Azrael
Zhong Kui
15
0 / 5 / 6
12,163
608
13,148
20,029
11,114
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
14
Kills
6
6
Deaths
14
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CRUNCHmunch42
Kukulkan
8
4
6
2.75
W
Rama
1
7
3
0.36
L
Chaac
Elkn
Chaac
6
2
8
5
W
Cthulhu
Glen242
Cthulhu
5
2
1
2.75
W
Zhong Kui
Prince Azrael
Zhong Kui
0
5
6
0.6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,389
Damage
30,829
37,828
Taken
46,469
26,723
Mitigated
19,557
13,298
Healing
11,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CRUNCHmunch42
Kukulkan
18,956
773
701
2,304
14,020
5,850
563
8,888
5,132
78,866
0
W
Rama
8,397
5,716
296
368
12,724
3,278
2,537
4,178
8,196
0
65,327
L
Chaac
Elkn
Chaac
16,433
3,050
0
10,293
23,808
20,873
0
14,018
9,790
0
60,834
W
Cthulhu
Glen242
Cthulhu
9,284
241
560
3,727
13,716
5,165
0
8,832
4,834
54,967
0
W
Zhong Kui
Prince Azrael
Zhong Kui
13,148
1,771
536
6,108
20,029
11,114
129
6,095
13,534
57,885
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,434
Gold Earned
38,678
169
Minions Killed
228
0
Camps Cleared
0
730,544
Distance Traveled
1,016,777
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,621
681
106
5
0
340,250
0
W
Rama
12,095
605
102
5
0
285,994
2
L
Chaac
13,135
657
63
3
0
390,294
10
W
Cthulhu
14,420
721
50
3
0
415,141
0
W
Zhong Kui
12,163
608
76
4
0
315,642
3
L
Merlin
7,678
384
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role