Player Matchup

Cthulhu
Cthulhu
Aroneia_
Cthulhu
Level 11
God Stats
15W - 14L
1,691 SR
Queue Stats
245W - 276L
1,458 Elo+
Party 1
Nemesis
Nemesis
E-Rebellion
Nemesis
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 103L
1,383 Elo+
Party 1
Hel
Hel
Neharo
Hel
Level 23
God Stats
7W - 11L
1,507 SR
Queue Stats
383W - 408L
1,394 Elo+
Party 1
Bellona
Bellona
Skypedia
Bellona
Level 15
God Stats
23W - 35L
1,497 SR
Queue Stats
172W - 213L
1,443 Elo+
Party 1
Artemis
Artemis
jeffalumps
Artemis
Level 8
God Stats
10W - 15L
1,699 SR
Queue Stats
64W - 83L
1,481 Elo+
Party 1
Team Averages
Level 21
1,579 SR
1,432 Elo+

VS

Team Averages
Level 16
1,518 SR
1,525 Elo+
Merlin
Merlin
Katakuri07
Merlin
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 48L
1,317 Elo+
Solo
Izanami
Izanami
KillerDko
Izanami
Level 6
God Stats
3W - 2L
1,552 SR
Queue Stats
3W - 4L
1,670 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Munakatareishy
Ah Muzen Cab
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,616 Elo+
Solo
Anubis
Anubis
Noaa7
Anubis
Level 29
God Stats
3W - 1L
1,539 SR
Queue Stats
47W - 37L
1,524 Elo+
Solo
Heimdallr
Heimdallr
lkiu5
Heimdallr
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aroneia_
Cthulhu
20
5 / 5 / 16
15,953
938
19,320
40,710
47,250
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
E-Rebellion
Nemesis
20
3 / 8 / 12
15,431
908
6,637
34,358
13,475
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hel
Neharo
Hel
20
6 / 7 / 17
16,747
985
18,831
31,679
12,774
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Skypedia
Bellona
20
9 / 2 / 17
17,712
1,042
18,092
32,922
37,884
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
jeffalumps
Artemis
20
7 / 7 / 14
16,538
973
21,104
29,648
11,018
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Katakuri07
Merlin
20
4 / 8 / 14
16,055
944
29,036
20,639
8,729
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
KillerDko
Izanami
16
0 / 0 / 0
12,022
707
0
266
75
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Munakatareishy
Ah Muzen Cab
20
8 / 5 / 15
17,521
1,031
35,619
18,345
8,228
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Noaa7
Anubis
20
10 / 11 / 17
18,181
1,069
55,411
29,640
17,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
lkiu5
Heimdallr
20
7 / 6 / 18
17,202
1,012
40,110
17,309
7,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
93
30
Kills
29
29
Deaths
30
76
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aroneia_
Cthulhu
5
5
16
2.6
L
Nemesis
E-Rebellion
Nemesis
3
8
12
1.13
W
Merlin
Katakuri07
Merlin
4
8
14
1.38
W
Izanami
KillerDko
Izanami
0
0
0
0
W
Ah Muzen Cab
Munakatareishy
Ah Muzen Cab
8
5
15
3.1
L
Hel
Neharo
Hel
6
7
17
2.07
W
Anubis
Noaa7
Anubis
10
11
17
1.68
L
Bellona
Skypedia
Bellona
9
2
17
8.75
L
Artemis
jeffalumps
Artemis
7
7
14
2
W
Heimdallr
lkiu5
Heimdallr
7
6
18
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,984
Damage
160,176
169,317
Taken
86,199
122,401
Mitigated
42,055
58,876
Healing
17,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aroneia_
Cthulhu
19,320
686
1,834
942
40,710
47,250
0
16,700
24,010
53,313
0
L
Nemesis
E-Rebellion
Nemesis
6,637
3,381
0
233
34,358
13,475
0
17,151
17,207
0
26,768
W
Merlin
Katakuri07
Merlin
29,036
1,040
0
1,677
20,639
8,729
0
7,246
13,393
62,171
0
W
Izanami
KillerDko
Izanami
0
0
0
0
266
75
0
155
111
0
40
W
Ah Muzen Cab
Munakatareishy
Ah Muzen Cab
35,619
7,498
1,358
4,885
18,345
8,228
0
10,314
8,031
0
69,401
L
Hel
Neharo
Hel
18,831
2,575
33,297
18,161
31,679
12,774
0
17,956
13,723
35,911
0
W
Anubis
Noaa7
Anubis
55,411
1,557
243
8,559
29,640
17,140
0
12,578
17,062
100,296
0
L
Bellona
Skypedia
Bellona
18,092
4,200
0
1,520
32,922
37,884
0
15,722
17,200
758
45,684
L
Artemis
jeffalumps
Artemis
21,104
12,566
0
2,889
29,648
11,018
0
16,918
12,730
0
58,948
W
Heimdallr
lkiu5
Heimdallr
40,110
28,894
0
1,060
17,309
7,883
0
8,433
8,876
0
74,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,381
Gold Earned
80,981
357
Minions Killed
332
12
Camps Cleared
7
1,736,742
Distance Traveled
1,184,789
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,953
938
88
5
2
323,985
0
L
Nemesis
15,431
908
45
3
2
401,957
0
W
Merlin
16,055
944
71
4
4
285,396
0
W
Izanami
12,022
707
0
0
0
25,002
1
W
Ah Muzen Cab
17,521
1,031
86
5
0
295,853
1
L
Hel
16,747
985
47
3
0
302,446
0
W
Anubis
18,181
1,069
100
6
3
254,189
2
L
Bellona
17,712
1,042
64
4
8
404,101
1
L
Artemis
16,538
973
113
7
0
304,253
0
W
Heimdallr
17,202
1,012
75
4
0
324,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role