Player Matchup

Serqet
Serqet
BGCNinja
Serqet
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,465 Elo+
Party 2
Zeus
Zeus
EliteSlaya
Zeus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 44L
1,368 Elo+
Party 2
Tyr
Tyr
tahotra
Tyr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 30L
1,440 Elo+
Party 2
Team Averages
Level 55
1,500 SR
1,424 Elo+

VS

Team Averages
Level 61
1,479 SR
1,466 Elo+
Jormungandr
Jormungandr
KingOMustache
Jormungandr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
TMG542
Hun Batz
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,501 Elo+
Party 1
Merlin
Merlin
TMGAngelic
Merlin
Level 45
God Stats
8W - 10L
1,438 SR
Queue Stats
88W - 101L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BGCNinja
Serqet
12
2 / 3 / 5
8,537
657
5,567
9,372
3,492
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 2 / 5
8,587
661
6,815
6,659
2,013
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
13
5 / 3 / 3
9,303
716
6,822
9,686
7,946
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingOMustache
Jormungandr
12
1 / 3 / 6
8,121
625
6,928
9,536
5,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hun Batz
TMG542
Hun Batz
12
6 / 2 / 1
9,031
695
5,465
9,646
3,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
TMGAngelic
Merlin
10
0 / 4 / 4
7,409
570
2,784
4,840
1,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
9
Kills
7
8
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
BGCNinja
Serqet
2
3
5
1.5
W
2
2
5
2.25
L
Jormungandr
KingOMustache
Jormungandr
1
3
6
1.33
L
Hun Batz
TMG542
Hun Batz
6
2
1
3.25
L
Merlin
TMGAngelic
Merlin
0
4
4
0.5
W
Tyr
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,204
Damage
15,177
25,717
Taken
24,022
13,451
Mitigated
9,725
7,568
Healing
2,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BGCNinja
Serqet
5,567
2,438
0
2,248
9,372
3,492
0
4,085
5,287
0
33,828
W
6,815
612
0
2,120
6,659
2,013
66
2,655
4,004
37,711
0
L
Jormungandr
KingOMustache
Jormungandr
6,928
1,858
0
0
9,536
5,110
181
4,161
5,163
28,565
0
L
Hun Batz
TMG542
Hun Batz
5,465
980
0
1,940
9,646
3,318
0
1,810
7,586
0
29,814
L
Merlin
TMGAngelic
Merlin
2,784
73
0
455
4,840
1,297
0
884
3,711
14,882
0
W
Tyr
6,822
1,103
0
3,200
9,686
7,946
269
3,104
6,582
0
31,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,427
Gold Earned
24,561
152
Minions Killed
118
0
Camps Cleared
0
747,626
Distance Traveled
662,749
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,537
657
51
4
0
260,988
0
W
Zeus
8,587
661
53
4
0
222,100
0
L
Jormungandr
8,121
625
51
4
0
230,260
5
L
Hun Batz
9,031
695
42
3
0
261,786
2
L
Merlin
7,409
570
25
2
0
170,703
1
W
Tyr
9,303
716
48
4
0
264,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role