Player Matchup

Hercules
Hercules
Ayyyylmao0
Hercules
Level 26
God Stats
4W - 6L
1,290 SR
Queue Stats
38W - 41L
1,236 Elo+
Solo
Serqet
Serqet
BuckYVQ
Serqet
Level 22
God Stats
10W - 4L
1,766 SR
Queue Stats
72W - 74L
1,332 Elo+
Solo
Jormungandr
Jormungandr
Elconate
Jormungandr
Level 15
God Stats
26W - 38L
1,307 SR
Queue Stats
120W - 249L
1,024 Elo+
Party 1
Ymir
Ymir
Raelar
Ymir
Level 28
God Stats
12W - 9L
1,552 SR
Queue Stats
63W - 83L
1,243 Elo+
Solo
Arachne
Arachne
ThiagoArgg20
Arachne
Level 14
God Stats
64W - 112L
1,407 SR
Queue Stats
113W - 211L
1,024 Elo+
Party 1
Team Averages
Level 21
1,464 SR
1,172 Elo+

VS

Team Averages
Level 18
1,346 SR
1,227 Elo+
Skadi
Skadi
DarkZero99
Skadi
Level 22
God Stats
4W - 3L
1,561 SR
Queue Stats
11W - 15L
1,235 Elo+
Solo
Ratatoskr
Ratatoskr
JovenZuelo
Ratatoskr
Level 14
God Stats
0W - 4L
1,184 SR
Queue Stats
2W - 8L
1,331 Elo+
Solo
Horus
Horus
PerrosinCola
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,273 Elo+
Solo
Neith
Neith
afoxindesguise
Neith
Level 7
God Stats
2W - 7L
1,192 SR
Queue Stats
2W - 8L
1,042 Elo+
Solo
Cthulhu
Cthulhu
xXxAntraxXx
Cthulhu
Level 23
God Stats
27W - 33L
1,294 SR
Queue Stats
102W - 115L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ayyyylmao0
Hercules
20
14 / 2 / 7
19,060
489
25,441
26,283
36,481
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
BuckYVQ
Serqet
20
11 / 9 / 7
20,466
525
30,572
33,961
16,594
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Elconate
Jormungandr
20
2 / 3 / 15
19,760
507
13,520
22,765
29,006
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
Raelar
Ymir
20
7 / 7 / 8
16,772
430
14,507
36,644
21,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
ThiagoArgg20
Arachne
20
13 / 7 / 7
19,752
506
36,154
37,095
20,850
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
6 / 8 / 5
17,753
455
30,504
27,581
11,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ratatoskr
JovenZuelo
Ratatoskr
17
0 / 14 / 6
12,775
328
1,778
21,420
7,955
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
4 / 8 / 7
16,837
432
13,782
41,381
43,710
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
1 / 19 / 3
14,103
362
16,124
27,563
11,018
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
xXxAntraxXx
Cthulhu
20
14 / 4 / 2
18,526
475
36,654
46,421
57,138
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
48
47
Kills
25
28
Deaths
53
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ayyyylmao0
Hercules
14
2
7
8.75
W
Serqet
BuckYVQ
Serqet
11
9
7
1.61
L
Skadi
6
8
5
1.06
W
Jormungandr
Elconate
Jormungandr
2
3
15
3.17
L
Ratatoskr
JovenZuelo
Ratatoskr
0
14
6
0.21
L
4
8
7
0.94
W
Ymir
Raelar
Ymir
7
7
8
1.57
W
Arachne
ThiagoArgg20
Arachne
13
7
7
2.36
L
1
19
3
0.13
L
Cthulhu
xXxAntraxXx
Cthulhu
14
4
2
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,194
Damage
98,842
156,748
Taken
164,366
124,294
Mitigated
131,212
32,869
Healing
38,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ayyyylmao0
Hercules
25,441
11,064
0
9,059
26,283
36,481
1,757
4,268
21,748
0
99,948
W
Serqet
BuckYVQ
Serqet
30,572
10,174
0
5,444
33,961
16,594
1,473
5,333
28,211
0
209,813
L
Skadi
30,504
15,056
0
7,049
27,581
11,391
986
3,237
23,938
0
194,947
W
Jormungandr
Elconate
Jormungandr
13,520
4,003
438
1,124
22,765
29,006
897
3,342
18,260
95,924
0
L
Ratatoskr
JovenZuelo
Ratatoskr
1,778
1,258
0
0
21,420
7,955
233
5,561
15,410
0
16,710
L
13,782
9,304
1,507
8,078
41,381
43,710
1,231
5,768
32,975
0
89,954
W
Ymir
Raelar
Ymir
14,507
4,147
0
7,761
36,644
21,363
1,034
10,024
26,165
85,437
0
W
Arachne
ThiagoArgg20
Arachne
36,154
20,156
0
9,043
37,095
20,850
2,288
12,700
23,866
0
143,289
L
16,124
8,202
0
3,228
27,563
11,018
541
7,075
20,185
0
63,295
L
Cthulhu
xXxAntraxXx
Cthulhu
36,654
5,159
985
17,173
46,421
57,138
738
8,152
36,504
98,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,810
Gold Earned
79,994
809
Minions Killed
607
0
Camps Cleared
0
3,282,231
Distance Traveled
2,886,476
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
19,060
489
136
3
0
722,703
2
W
Serqet
20,466
525
212
5
0
629,054
0
L
Skadi
17,753
455
205
5
0
597,216
0
W
Jormungandr
19,760
507
138
4
0
710,749
0
L
Ratatoskr
12,775
328
34
1
0
498,592
0
L
Horus
16,837
432
129
3
0
629,324
0
W
Ymir
16,772
430
120
3
0
516,933
0
W
Arachne
19,752
506
203
5
0
702,792
1
L
Neith
14,103
362
121
3
0
473,188
6
L
Cthulhu
18,526
475
118
3
0
688,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role