Player Matchup

Fenrir
Fenrir
LuckyLuke-I
Fenrir
Level 36
God Stats
11W - 13L
1,648 SR
Queue Stats
38W - 51L
1,306 Elo+
Party 1
Thoth
Thoth
Stefan6669197
Thoth
Level 22
God Stats
1W - 4L
1,175 SR
Queue Stats
60W - 93L
1,130 Elo+
Solo
Thor
Thor
TheHazeBunny
Thor
Level 29
God Stats
2W - 3L
1,331 SR
Queue Stats
33W - 47L
1,188 Elo+
Party 1
Team Averages
Level 29
1,385 SR
1,208 Elo+

VS

Team Averages
Level 23
1,408 SR
1,062 Elo+
Bacchus
Bacchus
AVR Akira
Bacchus
Level 16
God Stats
0W - 2L
1,322 SR
Queue Stats
10W - 10L
1,062 Elo+
Party 2
Sol
Sol
WhiteFoxBlacki
Sol
Level 27
God Stats
5W - 3L
1,401 SR
Queue Stats
10W - 10L
1,062 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lordcoolman
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,062 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
15 / 5 / 14
17,985
782
25,073
26,993
19,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 11 / 16
16,194
704
17,758
21,107
6,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 7 / 12
15,889
691
11,269
21,852
9,912
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AVR Akira
Bacchus
17
4 / 7 / 13
14,104
613
8,173
22,632
34,499
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 11 / 7
17,321
753
28,227
22,273
7,645
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
lordcoolman
Ah Muzen Cab
17
7 / 13 / 13
15,804
687
20,490
19,466
6,810
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
56
31
Kills
23
23
Deaths
31
42
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AVR Akira
Bacchus
4
7
13
1.5
W
Fenrir
15
5
14
4.4
W
7
11
16
1.36
W
9
7
12
2.14
L
12
11
7
1.41
L
Ah Muzen Cab
lordcoolman
Ah Muzen Cab
7
13
13
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,100
Damage
56,890
69,952
Taken
64,371
36,339
Mitigated
48,954
12,362
Healing
10,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AVR Akira
Bacchus
8,173
277
0
2,777
22,632
34,499
0
4,524
18,108
36,550
0
W
Fenrir
25,073
6,993
290
4,556
26,993
19,985
1,260
13,959
13,034
0
88,048
W
17,758
800
298
6,228
21,107
6,442
465
10,452
10,655
55,097
0
W
11,269
1,575
0
990
21,852
9,912
1,222
12,122
9,730
0
54,555
L
28,227
3,852
206
5,652
22,273
7,645
1,020
5,094
17,179
92,864
0
L
Ah Muzen Cab
lordcoolman
Ah Muzen Cab
20,490
7,692
0
1,494
19,466
6,810
369
8,206
11,260
0
49,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,068
Gold Earned
47,229
244
Minions Killed
193
0
Camps Cleared
0
1,065,297
Distance Traveled
972,175
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,104
613
29
1
0
325,373
1
W
Fenrir
17,985
782
83
4
0
438,864
0
W
Thoth
16,194
704
87
4
0
317,968
0
W
Thor
15,889
691
74
3
0
308,465
0
L
Sol
17,321
753
95
4
0
354,230
1
L
Ah Muzen Cab
15,804
687
69
3
0
292,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role