Player Matchup

Odin
Odin
Arriva
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 103L
1,470 Elo+
Solo
Merlin
Merlin
Boozeboy
Merlin
Level 22
God Stats
20W - 23L
1,634 SR
Queue Stats
236W - 252L
1,516 Elo+
Solo
Agni
Agni
CrooksFTFW
Agni
Level 28
God Stats
1W - 2L
1,554 SR
Queue Stats
31W - 28L
1,439 Elo+
Solo
Cthulhu
Cthulhu
HenriWulf
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Solo
Neith
Neith
ennufii
Neith
Level 8
God Stats
47W - 48L
1,566 SR
Queue Stats
195W - 211L
1,470 Elo+
Solo
Team Averages
Level 21
1,551 SR
1,479 Elo+

VS

Team Averages
Level 25
1,549 SR
1,492 Elo+
Baron Samedi
Baron Samedi
Démth
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 120L
1,409 Elo+
Solo
Bakasura
Bakasura
Mariahhcareyy
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 15L
1,665 Elo+
Solo
Kukulkan
Kukulkan
Takavittu123
Kukulkan
Level 20
God Stats
24W - 23L
1,667 SR
Queue Stats
197W - 165L
1,487 Elo+
Solo
Geb
Geb
VojtechKuchar
Geb
Level 46
God Stats
16W - 11L
1,584 SR
Queue Stats
125W - 124L
1,441 Elo+
Party 1
Apollo
Apollo
illidancr7
Apollo
Level 16
God Stats
5W - 4L
1,492 SR
Queue Stats
38W - 25L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Arriva
Odin
16
5 / 6 / 2
10,753
1,075
11,249
19,226
17,457
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Boozeboy
Merlin
15
3 / 8 / 1
10,127
1,013
13,066
16,499
6,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 4
9,251
925
11,441
11,913
3,895
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
HenriWulf
Cthulhu
16
1 / 7 / 6
9,635
964
7,634
17,566
17,208
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
ennufii
Neith
15
0 / 4 / 1
8,796
880
3,505
8,033
2,705
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

128

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Démth
Baron Samedi
16
6 / 4 / 12
10,978
1,098
9,791
8,068
2,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Mariahhcareyy
Bakasura
19
13 / 1 / 13
13,175
1,318
22,334
17,240
8,978
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Takavittu123
Kukulkan
17
3 / 2 / 18
10,575
1,058
18,127
6,861
2,664
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 0 / 15
11,383
1,138
7,078
9,947
8,198
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
illidancr7
Apollo
17
6 / 3 / 13
10,983
1,098
11,491
9,556
3,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
10
Kills
32
32
Deaths
10
14
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Odin
Arriva
Odin
5
6
2
1
L
Merlin
Boozeboy
Merlin
3
8
1
0.44
L
1
7
4
0.43
W
Baron Samedi
Démth
Baron Samedi
6
4
12
3
L
Cthulhu
HenriWulf
Cthulhu
1
7
6
0.57
W
Bakasura
Mariahhcareyy
Bakasura
13
1
13
19.5
W
Kukulkan
Takavittu123
Kukulkan
3
2
18
6
W
4
0
15
11.5
L
Neith
ennufii
Neith
0
4
1
0.13
W
Apollo
illidancr7
Apollo
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,895
Damage
68,821
73,237
Taken
51,672
47,275
Mitigated
26,631
1,978
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Arriva
Odin
11,249
4,142
0
289
19,226
17,457
0
10,576
7,686
0
17,159
L
Merlin
Boozeboy
Merlin
13,066
1,563
0
604
16,499
6,010
0
7,238
8,771
57,143
0
L
11,441
384
0
110
11,913
3,895
0
4,068
7,196
25,174
0
W
Baron Samedi
Démth
Baron Samedi
9,791
2,218
2,507
1,025
8,068
2,906
0
5,475
2,491
21,511
0
L
Cthulhu
HenriWulf
Cthulhu
7,634
671
290
332
17,566
17,208
0
10,415
6,008
20,399
0
W
Bakasura
Mariahhcareyy
Bakasura
22,334
13,354
0
5,852
17,240
8,978
0
9,348
7,540
0
48,352
W
Kukulkan
Takavittu123
Kukulkan
18,127
1,708
0
390
6,861
2,664
0
4,397
2,414
30,804
0
W
7,078
978
1,328
2,901
9,947
8,198
0
6,544
3,101
17,683
0
L
Neith
ennufii
Neith
3,505
1,256
0
353
8,033
2,705
0
2,699
4,478
0
23,828
W
Apollo
illidancr7
Apollo
11,491
6,877
539
1,710
9,556
3,885
0
5,948
3,458
0
20,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,562
Gold Earned
57,094
209
Minions Killed
189
4
Camps Cleared
9
873,062
Distance Traveled
1,032,851
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,753
1,075
19
2
2
211,478
1
L
Merlin
10,127
1,013
92
9
0
169,738
1
L
Agni
9,251
925
38
4
0
170,863
0
W
Baron Samedi
10,978
1,098
29
3
0
155,838
0
L
Cthulhu
9,635
964
19
2
1
135,970
3
W
Bakasura
13,175
1,318
95
10
7
258,988
0
W
Kukulkan
10,575
1,058
39
4
0
192,535
1
W
Geb
11,383
1,138
10
1
0
224,000
3
L
Neith
8,796
880
41
4
1
185,013
0
W
Apollo
10,983
1,098
16
2
2
201,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role