Player Matchup

Sun Wukong
Sun Wukong
DuncanKneeDeep
Sun Wukong
Level 50
God Stats
3W - 2L
1,761 SR
Queue Stats
12W - 13L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
KingSoultan
Heimdallr
Level 155
God Stats
16W - 13L
1,619 SR
Queue Stats
145W - 138L
1,623 Elo+
Party 1
Ratatoskr
Ratatoskr
LakePark
Ratatoskr
Level 156
God Stats
5W - 2L
1,285 SR
Queue Stats
182W - 168L
1,591 Elo+
Party 1
Janus
Janus
Shofu
Janus
Level 153
God Stats
3W - 5L
1,340 SR
Queue Stats
482W - 463L
1,537 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Squirtball
Kumbhakarna
Level 64
God Stats
6W - 3L
1,653 SR
Queue Stats
176W - 171L
1,673 Elo+
Party 1
Team Averages
Level 116
1,532 SR
1,592 Elo+

VS

Team Averages
Level 130
1,514 SR
1,576 Elo+
Pele
Pele
LordPonny
Pele
Level 142
God Stats
18W - 16L
1,507 SR
Queue Stats
255W - 243L
1,640 Elo+
Solo
Nike
Nike
RedFoxX15
Nike
Level 127
God Stats
13W - 11L
1,494 SR
Queue Stats
475W - 465L
1,552 Elo+
Solo
Sol
Sol
faunoxd
Sol
Level 159
God Stats
9W - 12L
1,706 SR
Queue Stats
409W - 422L
1,544 Elo+
Solo
Mulan
Mulan
joyoussnowman
Mulan
Level 154
God Stats
2W - 6L
1,560 SR
Queue Stats
12W - 16L
1,590 Elo+
Solo
Chronos
Chronos
ligersor
Chronos
Level 67
God Stats
4W - 5L
1,303 SR
Queue Stats
287W - 278L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DuncanKneeDeep
Sun Wukong
6
1 / 1 / 0
3,762
752
984
3,443
1,540
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
KingSoultan
Heimdallr
5
1 / 0 / 1
3,393
679
1,485
1,759
399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
LakePark
Ratatoskr
6
1 / 0 / 1
4,065
813
1,657
3,297
753
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Janus
Shofu
Janus
7
1 / 0 / 1
4,170
834
1,477
1,573
355
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
Squirtball
Kumbhakarna
5
1 / 1 / 1
3,606
721
1,237
3,032
888
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
1 / 1 / 0
3,757
751
1,148
3,436
869
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Nike
5
0 / 2 / 1
3,467
693
1,658
3,540
949
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
2
0 / 0 / 0
2,599
520
815
775
100
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 1 / 0
3,557
711
2,520
2,559
1,161
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Chronos
ligersor
Chronos
5
0 / 1 / 0
3,354
671
816
2,464
618
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DuncanKneeDeep
Sun Wukong
1
1
0
1
W
Heimdallr
KingSoultan
Heimdallr
1
0
1
1.5
W
Ratatoskr
LakePark
Ratatoskr
1
0
1
1.5
L
Pele
1
1
0
1
L
Nike
0
2
1
0.25
W
Janus
Shofu
Janus
1
0
1
1.5
W
Kumbhakarna
Squirtball
Kumbhakarna
1
1
1
1.5
L
Sol
0
0
0
0
L
1
1
0
1
L
Chronos
ligersor
Chronos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,840
Damage
6,957
13,104
Taken
12,774
3,935
Mitigated
3,697
4,468
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DuncanKneeDeep
Sun Wukong
984
327
0
1,368
3,443
1,540
162
0
3,293
0
14,394
W
Heimdallr
KingSoultan
Heimdallr
1,485
895
0
570
1,759
399
0
423
1,336
0
11,712
W
Ratatoskr
LakePark
Ratatoskr
1,657
897
0
1,669
3,297
753
0
428
2,844
0
15,043
L
Pele
1,148
221
0
1,873
3,436
869
0
734
2,702
0
14,449
L
Nike
1,658
461
99
942
3,540
949
0
819
2,721
0
11,255
W
Janus
Shofu
Janus
1,477
192
0
250
1,573
355
0
388
1,185
18,538
0
W
Kumbhakarna
Squirtball
Kumbhakarna
1,237
553
0
611
3,032
888
0
392
2,640
4,502
0
L
Sol
815
630
0
500
775
100
0
286
489
3,436
0
L
2,520
744
0
579
2,559
1,161
0
0
2,434
0
11,747
L
Chronos
ligersor
Chronos
816
270
0
684
2,464
618
0
875
1,589
13,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,996
Gold Earned
16,734
141
Minions Killed
106
0
Camps Cleared
0
494,986
Distance Traveled
414,257
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,762
752
30
6
0
88,156
0
W
Heimdallr
3,393
679
26
5
0
97,922
1
W
Ratatoskr
4,065
813
38
8
0
108,125
1
L
Pele
3,757
751
32
6
0
85,016
1
L
Nike
3,467
693
24
5
0
103,460
1
W
Janus
4,170
834
36
7
0
96,140
2
W
Kumbhakarna
3,606
721
11
2
0
104,643
1
L
Sol
2,599
520
3
1
0
44,271
0
L
Mulan
3,557
711
20
4
0
93,647
1
L
Chronos
3,354
671
27
5
0
87,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role