Player Matchup

Heimdallr
Heimdallr
FrontDaisy4
Heimdallr
Level 79
God Stats
24W - 18L
1,612 SR
Queue Stats
442W - 449L
1,473 Elo+
Solo
Yemoja
Yemoja
Meioeder
Yemoja
Level 18
God Stats
19W - 14L
1,454 SR
Queue Stats
171W - 211L
1,333 Elo+
Solo
Discordia
Discordia
SoulOfLion15
Discordia
Level 153
God Stats
14W - 8L
1,659 SR
Queue Stats
366W - 414L
1,540 Elo+
Solo
Team Averages
Level 83
1,575 SR
1,449 Elo+

VS

Team Averages
Level 46
1,524 SR
1,322 Elo+
Ne Zha
Ne Zha
Daniel444004
Ne Zha
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,242 Elo+
Solo
Merlin
Merlin
LEOR300
Merlin
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 10L
1,292 Elo+
Solo
Cthulhu
Cthulhu
Rodol10
Cthulhu
Level 123
God Stats
2W - 3L
1,573 SR
Queue Stats
114W - 124L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FrontDaisy4
Heimdallr
20
8 / 5 / 7
17,003
654
19,359
28,092
10,660
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Meioeder
Yemoja
19
4 / 6 / 7
15,530
597
13,525
19,001
9,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
SoulOfLion15
Discordia
20
7 / 7 / 10
17,277
665
27,362
21,382
8,651
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
8 / 5 / 7
16,306
627
21,213
26,805
20,095
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
LEOR300
Merlin
17
1 / 10 / 7
14,431
555
9,057
18,054
9,030
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Rodol10
Cthulhu
20
9 / 4 / 8
16,856
648
25,491
31,085
46,266
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
40
19
Kills
18
18
Deaths
19
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
8
5
7
2.3
W
Heimdallr
FrontDaisy4
Heimdallr
8
5
7
2.3
L
Merlin
LEOR300
Merlin
1
10
7
0.45
W
Yemoja
Meioeder
Yemoja
4
6
7
1.25
L
Cthulhu
Rodol10
Cthulhu
9
4
8
3.25
W
Discordia
SoulOfLion15
Discordia
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,246
Damage
55,761
68,475
Taken
75,944
28,468
Mitigated
75,391
15,482
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
21,213
3,935
0
5,981
26,805
20,095
1,330
11,687
15,118
0
76,977
W
Heimdallr
FrontDaisy4
Heimdallr
19,359
9,453
0
4,128
28,092
10,660
3,312
14,051
13,714
0
114,167
L
Merlin
LEOR300
Merlin
9,057
887
0
73
18,054
9,030
715
13,017
5,035
44,602
0
W
Yemoja
Meioeder
Yemoja
13,525
2,335
2,250
1,387
19,001
9,157
291
9,720
8,831
35,144
0
L
Cthulhu
Rodol10
Cthulhu
25,491
1,258
852
2,225
31,085
46,266
434
16,319
14,766
89,332
0
W
Discordia
SoulOfLion15
Discordia
27,362
2,232
0
7,717
21,382
8,651
558
10,899
10,216
129,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,810
Gold Earned
47,593
304
Minions Killed
239
0
Camps Cleared
0
1,204,856
Distance Traveled
1,358,098
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
16,306
627
85
3
0
554,544
3
W
Heimdallr
17,003
654
139
5
0
426,095
2
L
Merlin
14,431
555
62
2
0
332,702
0
W
Yemoja
15,530
597
34
1
0
371,347
2
L
Cthulhu
16,856
648
92
4
0
470,852
0
W
Discordia
17,277
665
131
5
0
407,414
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role