Player Matchup

Zeus
Zeus
Beeaka
Zeus
Level 6
God Stats
3W - 6L
1,323 SR
Queue Stats
13W - 14L
1,158 Elo+
Solo
Neith
Neith
Ianniunnar
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 81L
1,420 Elo+
Solo
Cerberus
Cerberus
SuperC007
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,184 Elo+
Solo
Bellona
Bellona
TheBreakingPanda
Bellona
Level 13
God Stats
6W - 9L
1,371 SR
Queue Stats
13W - 18L
1,393 Elo+
Party 1
Eset
Eset
rickvander
Eset
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,393 Elo+
Party 1
Team Averages
Level 25
1,439 SR
1,310 Elo+

VS

Team Averages
Level 28
1,590 SR
1,418 Elo+
Nox
Nox
DindonMysterieux
Nox
Level 82
God Stats
4W - 2L
1,543 SR
Queue Stats
157W - 170L
1,553 Elo+
Party 2
King Arthur
King Arthur
Heiji77
King Arthur
Level 13
God Stats
5W - 1L
1,915 SR
Queue Stats
33W - 41L
1,454 Elo+
Party 2
Pele
Pele
Migattenog0kui
Pele
Level 12
God Stats
14W - 5L
1,463 SR
Queue Stats
20W - 20L
1,376 Elo+
Party 2
Kukulkan
Kukulkan
MontereyJack
Kukulkan
Level 24
God Stats
5W - 3L
1,530 SR
Queue Stats
22W - 31L
1,433 Elo+
Party 2
Ganesha
Ganesha
mediae
Ganesha
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 19L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Beeaka
Zeus
18
1 / 8 / 4
11,251
865
19,516
14,048
4,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
17
3 / 11 / 4
11,692
899
15,233
20,382
7,198
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cerberus
SuperC007
Cerberus
14
0 / 0 / 0
9,340
718
0
0
0
18
2 / 9 / 4
11,731
902
8,747
27,328
38,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 11 / 4
11,663
897
16,857
25,690
9,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 17
15,081
1,160
18,024
9,688
4,894
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Heiji77
King Arthur
18
4 / 4 / 11
11,296
869
8,180
16,401
17,265
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 2 / 21
13,066
1,005
11,302
11,966
7,070
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
MontereyJack
Kukulkan
20
15 / 1 / 16
14,730
1,133
32,132
8,214
4,279
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
mediae
Ganesha
20
0 / 1 / 32
13,487
1,037
13,551
19,146
25,647
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
136
8
Kills
39
39
Deaths
8
16
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Zeus
Beeaka
Zeus
1
8
4
0.38
W
15
0
17
23.5
W
King Arthur
Heiji77
King Arthur
4
4
11
2.38
L
Neith
3
11
4
0.45
W
5
2
21
7.75
W
Kukulkan
MontereyJack
Kukulkan
15
1
16
23
L
Cerberus
SuperC007
Cerberus
0
0
0
0
L
2
9
4
0.44
W
Ganesha
mediae
Ganesha
0
1
32
16
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,353
Damage
83,189
87,448
Taken
65,415
60,290
Mitigated
59,155
4,524
Healing
5,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Beeaka
Zeus
19,516
1,538
0
0
14,048
4,422
0
12,644
1,329
57,116
0
W
18,024
1,168
0
0
9,688
4,894
0
5,359
4,329
38,424
0
W
King Arthur
Heiji77
King Arthur
8,180
1,249
0
490
16,401
17,265
0
9,039
7,362
0
18,583
L
Neith
15,233
9,015
0
824
20,382
7,198
0
12,180
8,026
0
33,323
W
11,302
5,208
0
1,330
11,966
7,070
0
4,148
7,818
0
41,247
W
Kukulkan
MontereyJack
Kukulkan
32,132
3,023
0
0
8,214
4,279
0
6,287
1,927
56,628
0
L
Cerberus
SuperC007
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
8,747
2,203
0
271
27,328
38,883
0
18,231
8,796
0
19,328
W
Ganesha
mediae
Ganesha
13,551
1,330
2,294
1,155
19,146
25,647
0
11,540
7,606
24,956
0
L
16,857
2,007
1,262
2,167
25,690
9,787
0
20,652
4,963
47,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,677
Gold Earned
67,660
211
Minions Killed
252
3
Camps Cleared
10
886,040
Distance Traveled
1,189,775
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,251
865
71
5
1
215,883
0
W
Nox
15,081
1,160
75
6
2
250,162
0
W
King Arthur
11,296
869
35
3
1
210,850
0
L
Neith
11,692
899
38
3
0
210,528
1
W
Pele
13,066
1,005
64
5
4
260,554
0
W
Kukulkan
14,730
1,133
78
6
3
222,993
0
L
Cerberus
9,340
718
0
0
0
0
0
L
Bellona
11,731
902
33
3
2
227,560
0
W
Ganesha
13,487
1,037
0
0
0
245,216
2
L
Eset
11,663
897
69
5
0
232,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role