Player Matchup

Medusa
Medusa
Harbo79
Medusa
Level 131
God Stats
13W - 13L
1,532 SR
Queue Stats
406W - 415L
1,514 Elo+
Solo
Amaterasu
Amaterasu
Tookie-_-Knows
Amaterasu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 125L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
VII ZayNygma
Baron Samedi
Level 146
God Stats
18W - 15L
1,409 SR
Queue Stats
152W - 134L
1,498 Elo+
Solo
Team Averages
Level 134
1,480 SR
1,444 Elo+

VS

Team Averages
Level 99
1,496 SR
1,472 Elo+
Jormungandr
Jormungandr
Chainsaw Gigan
Jormungandr
Level 116
God Stats
29W - 18L
1,571 SR
Queue Stats
330W - 245L
1,512 Elo+
Party 1
Hun Batz
Hun Batz
Im Extra Tangy
Hun Batz
Level 125
God Stats
2W - 3L
1,417 SR
Queue Stats
260W - 192L
1,514 Elo+
Party 1
Apollo
Apollo
Zunadz
Apollo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Harbo79
Medusa
19
14 / 8 / 8
16,486
785
29,380
26,169
9,249
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Tookie-_-Knows
Amaterasu
18
6 / 4 / 13
14,338
683
10,844
25,281
29,253
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
VII ZayNygma
Baron Samedi
16
4 / 6 / 15
13,817
658
23,726
21,291
13,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chainsaw Gigan
Jormungandr
16
1 / 8 / 12
12,649
602
17,322
29,168
29,255
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
17
8 / 9 / 5
14,318
682
18,984
20,519
8,047
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Zunadz
Apollo
18
7 / 7 / 8
15,471
737
16,603
24,892
8,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
24
Kills
16
18
Deaths
24
36
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chainsaw Gigan
Jormungandr
1
8
12
0.88
W
Medusa
Harbo79
Medusa
14
8
8
2.25
L
Hun Batz
8
9
5
1.17
W
Amaterasu
Tookie-_-Knows
Amaterasu
6
4
13
3.13
W
Baron Samedi
VII ZayNygma
Baron Samedi
4
6
15
1.92
L
Apollo
Zunadz
Apollo
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,950
Damage
52,909
72,741
Taken
74,579
52,434
Mitigated
46,208
31,519
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chainsaw Gigan
Jormungandr
17,322
3,774
1,140
2,984
29,168
29,255
356
7,683
21,197
61,804
0
W
Medusa
Harbo79
Medusa
29,380
18,936
0
6,775
26,169
9,249
1,453
6,646
19,523
0
77,225
L
Hun Batz
18,984
6,418
0
560
20,519
8,047
0
6,111
14,208
0
56,907
W
Amaterasu
Tookie-_-Knows
Amaterasu
10,844
3,924
470
9,402
25,281
29,253
1,234
6,344
18,937
0
42,471
W
Baron Samedi
VII ZayNygma
Baron Samedi
23,726
2,413
4,570
10,302
21,291
13,932
1,262
4,518
16,773
75,147
0
L
Apollo
Zunadz
Apollo
16,603
12,055
0
4,478
24,892
8,906
756
9,992
14,647
0
68,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,641
Gold Earned
42,438
186
Minions Killed
221
0
Camps Cleared
0
1,098,228
Distance Traveled
1,046,708
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,649
602
72
3
0
341,312
0
W
Medusa
16,486
785
79
4
0
371,986
1
L
Hun Batz
14,318
682
61
3
0
331,242
2
W
Amaterasu
14,338
683
40
2
0
394,719
1
W
Baron Samedi
13,817
658
67
3
0
331,523
2
L
Apollo
15,471
737
88
4
0
374,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role