Player Matchup

Nemesis
Nemesis
Darky_5L
Nemesis
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
75W - 28L
1,670 Elo+
Party 1
Baron Samedi
Baron Samedi
Dutchavelli1301
Baron Samedi
Level 18
God Stats
2W - 1L
1,560 SR
Queue Stats
21W - 16L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
GETANGRYNERD
Zhong Kui
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 20L
1,590 Elo+
Party 1
Ymir
Ymir
Yannisba2101
Ymir
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 25L
1,598 Elo+
Party 1
Neith
Neith
jujuox62
Neith
Level 23
God Stats
3W - 1L
1,656 SR
Queue Stats
25W - 21L
1,324 Elo+
Party 1
Team Averages
Level 18
1,543 SR
1,533 Elo+

VS

Team Averages
Level 19
1,503 SR
1,456 Elo+
Pele
Pele
Dani0530
Pele
Level 28
God Stats
19W - 16L
1,461 SR
Queue Stats
203W - 187L
1,520 Elo+
Solo
Hachiman
Hachiman
Magieterie
Hachiman
Level 8
God Stats
5W - 4L
1,525 SR
Queue Stats
9W - 9L
1,425 Elo+
Solo
Janus
Janus
OfficialKirito
Janus
Level 17
God Stats
9W - 4L
1,571 SR
Queue Stats
213W - 174L
1,593 Elo+
Solo
Fenrir
Fenrir
SainttAnger
Fenrir
Level 17
God Stats
7W - 6L
1,647 SR
Queue Stats
22W - 31L
1,427 Elo+
Solo
Neith
Neith
Vreittah_GZ
Neith
Level 23
God Stats
9W - 24L
1,311 SR
Queue Stats
51W - 64L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darky_5L
Nemesis
11
3 / 0 / 3
6,663
666
3,945
4,465
1,343
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Dutchavelli1301
Baron Samedi
11
0 / 0 / 6
6,442
644
2,008
2,019
930
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
GETANGRYNERD
Zhong Kui
10
5 / 0 / 2
6,640
664
3,996
5,732
3,389
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
5 / 0 / 3
6,695
670
3,257
5,401
2,392
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
jujuox62
Neith
10
3 / 1 / 2
6,378
638
3,811
3,021
920
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
0 / 2 / 0
4,750
475
1,484
6,570
1,712
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Magieterie
Hachiman
5
0 / 6 / 0
4,056
406
1,808
5,813
1,580
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
4,379
438
1,192
2,178
701
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
5
0 / 1 / 1
4,053
405
181
2,335
640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 6 / 0
4,666
467
2,440
5,708
1,355
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
16
Kills
1
1
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
0
2
0
0
W
Nemesis
Darky_5L
Nemesis
3
0
3
4.5
W
Baron Samedi
Dutchavelli1301
Baron Samedi
0
0
6
3
W
Zhong Kui
GETANGRYNERD
Zhong Kui
5
0
2
6
L
Hachiman
Magieterie
Hachiman
0
6
0
0
L
0
1
0
0
L
Fenrir
0
1
1
0.5
L
1
6
0
0.17
W
5
0
3
6.5
W
Neith
jujuox62
Neith
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,017
Damage
7,105
20,638
Taken
22,604
8,974
Mitigated
5,988
8,658
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
1,484
593
0
2,008
6,570
1,712
0
2,354
4,216
0
19,918
W
Nemesis
Darky_5L
Nemesis
3,945
1,444
0
2,009
4,465
1,343
1,185
0
4,465
0
35,130
W
Baron Samedi
Dutchavelli1301
Baron Samedi
2,008
47
0
991
2,019
930
850
942
1,077
26,454
0
W
Zhong Kui
GETANGRYNERD
Zhong Kui
3,996
940
0
3,769
5,732
3,389
1,260
0
5,732
34,720
0
L
Hachiman
Magieterie
Hachiman
1,808
863
0
0
5,813
1,580
107
3,010
2,803
0
11,308
L
1,192
41
0
990
2,178
701
0
1,391
787
14,957
0
L
Fenrir
181
0
0
682
2,335
640
0
715
1,620
0
5,135
L
2,440
862
0
771
5,708
1,355
0
1,791
3,917
0
18,643
W
3,257
975
0
980
5,401
2,392
330
250
5,151
18,840
0
W
Neith
jujuox62
Neith
3,811
1,682
0
909
3,021
920
1,484
0
3,021
0
25,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
21,904
256
Minions Killed
138
0
Camps Cleared
0
913,105
Distance Traveled
695,368
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,750
475
48
5
0
175,969
3
W
Nemesis
6,663
666
71
7
0
232,150
2
W
Baron Samedi
6,442
644
51
5
0
179,880
1
W
Zhong Kui
6,640
664
61
6
0
173,251
1
L
Hachiman
4,056
406
22
2
0
115,617
0
L
Janus
4,379
438
24
2
0
157,973
3
L
Fenrir
4,053
405
12
1
0
108,701
3
L
Neith
4,666
467
32
3
0
137,108
0
W
Ymir
6,695
670
31
3
0
170,576
4
W
Neith
6,378
638
42
4
0
157,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role