Player Matchup

Medusa
Medusa
BoiledPOEPLE
Medusa
Level 18
God Stats
13W - 19L
1,470 SR
Queue Stats
35W - 44L
1,268 Elo+
Party 1
Cthulhu
Cthulhu
JdHunt
Cthulhu
Level 18
God Stats
1W - 2L
1,260 SR
Queue Stats
19W - 22L
1,395 Elo+
Solo
Baba Yaga
Baba Yaga
PleaseDreamForMe
Baba Yaga
Level 103
God Stats
8W - 10L
1,432 SR
Queue Stats
363W - 337L
1,404 Elo+
Party 1
Team Averages
Level 46
1,387 SR
1,355 Elo+

VS

Team Averages
Level 56
1,460 SR
1,434 Elo+
Loki
Loki
HK SWEDMurkedYU
Loki
Level 16
God Stats
5W - 9L
1,398 SR
Queue Stats
47W - 53L
1,378 Elo+
Party 2
Hel
Hel
LittleMexico101
Hel
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Merlin
Merlin
NapoleonSolo007
Merlin
Level 147
God Stats
5W - 2L
1,482 SR
Queue Stats
58W - 55L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
8 / 9 / 7
11,445
715
11,206
14,400
5,901
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
JdHunt
Cthulhu
15
5 / 2 / 12
11,115
695
10,210
10,093
4,623
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
17
10 / 1 / 11
12,449
778
15,267
8,755
3,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 4
10,345
647
8,018
13,839
5,350
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 13 / 3
8,774
548
2,038
14,449
7,575
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
6 / 5 / 4
11,161
698
10,471
13,326
5,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
23
Kills
12
12
Deaths
23
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
9
7
1.28
L
5
5
4
1.4
W
Cthulhu
JdHunt
Cthulhu
5
2
12
5.5
L
1
13
3
0.19
L
6
5
4
1.6
W
Baba Yaga
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,683
Damage
20,527
33,248
Taken
41,614
14,213
Mitigated
18,196
5,468
Healing
4,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,206
4,987
684
1,366
14,400
5,901
1,090
4,688
9,712
0
27,916
L
8,018
3,120
0
1,337
13,839
5,350
0
8,181
5,658
0
34,151
W
Cthulhu
JdHunt
Cthulhu
10,210
765
216
0
10,093
4,623
874
4,327
5,766
34,178
0
L
2,038
773
1,075
1,435
14,449
7,575
0
9,424
5,025
12,059
0
L
10,471
112
0
573
13,326
5,271
0
7,924
5,402
62,634
0
W
Baba Yaga
15,267
350
540
2,662
8,755
3,689
1,130
3,574
5,181
64,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,009
Gold Earned
30,280
162
Minions Killed
155
0
Camps Cleared
0
864,876
Distance Traveled
629,234
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,445
715
36
2
0
248,912
5
L
Loki
10,345
647
39
2
0
252,725
0
W
Cthulhu
11,115
695
52
3
0
305,025
0
L
Hel
8,774
548
18
1
0
143,856
1
L
Merlin
11,161
698
98
6
0
232,653
1
W
Baba Yaga
12,449
778
74
5
0
310,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role