Player Matchup

Thor
Thor
PjuanPxz
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 53L
1,500 Elo+
Solo
Zeus
Zeus
TheEDA123321
Zeus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,310 Elo+
Solo
Amaterasu
Amaterasu
tingahs
Amaterasu
Level 14
God Stats
1W - 1L
1,865 SR
Queue Stats
30W - 11L
1,656 Elo+
Solo
Team Averages
Level 11
1,622 SR
1,489 Elo+

VS

Team Averages
Level 16
1,644 SR
1,498 Elo+
Nemesis
Nemesis
Arashi Devil
Nemesis
Level 16
God Stats
14W - 8L
1,725 SR
Queue Stats
93W - 71L
1,453 Elo+
Party 1
Neith
Neith
Voracidous SF
Neith
Level 25
God Stats
1W - 0L
1,706 SR
Queue Stats
12W - 10L
1,496 Elo+
Party 1
Nox
Nox
Yeah You Salty
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 6 / 3
8,538
657
2,721
13,668
3,563
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 2
8,315
640
2,958
7,010
1,799
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
tingahs
Amaterasu
14
8 / 5 / 2
10,782
829
10,153
14,523
11,294
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arashi Devil
Nemesis
13
3 / 2 / 11
9,556
735
6,844
6,394
2,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 3 / 12
9,658
743
10,652
7,071
2,484
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 5 / 5
10,487
807
9,469
8,228
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
10
Kills
16
16
Deaths
10
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Arashi Devil
Nemesis
3
2
11
4.25
L
Thor
1
6
3
0.42
L
1
5
2
0.4
W
3
3
12
3
W
10
5
5
2.5
L
Amaterasu
tingahs
Amaterasu
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,832
Damage
26,965
35,201
Taken
21,693
16,656
Mitigated
8,424
6,669
Healing
4,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Arashi Devil
Nemesis
6,844
2,753
0
1,769
6,394
2,201
0
1,107
5,287
0
23,734
L
Thor
2,721
599
0
734
13,668
3,563
27
3,919
9,749
0
24,202
L
2,958
132
906
460
7,010
1,799
56
2,926
4,084
16,161
0
W
10,652
4,226
0
1,475
7,071
2,484
186
1,162
5,909
0
37,495
W
9,469
1,078
0
815
8,228
3,739
138
1,053
7,175
38,041
0
L
Amaterasu
tingahs
Amaterasu
10,153
3,264
0
4,569
14,523
11,294
0
2,945
11,578
264
45,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,635
Gold Earned
29,701
121
Minions Killed
153
0
Camps Cleared
0
679,640
Distance Traveled
662,317
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,556
735
45
3
0
246,034
0
L
Thor
8,538
657
30
2
0
211,824
0
L
Zeus
8,315
640
28
2
0
222,188
4
W
Neith
9,658
743
55
4
0
222,785
2
W
Nox
10,487
807
53
4
0
193,498
1
L
Amaterasu
10,782
829
63
5
0
245,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role