Player Matchup

Artemis
Artemis
Black-Lion-565
Artemis
Level 8
God Stats
1W - 3L
1,361 SR
Queue Stats
3W - 5L
1,341 Elo+
Solo
Thoth
Thoth
Oohmen
Thoth
Level 12
God Stats
3W - 7L
1,102 SR
Queue Stats
40W - 43L
950 Elo+
Solo
Amaterasu
Amaterasu
Rost-Obey1995
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,407 Elo+
Solo
Bastet
Bastet
danilka476
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
flowerizioo
Cthulhu
Level 19
God Stats
3W - 3L
1,711 SR
Queue Stats
99W - 72L
1,538 Elo+
Solo
Team Averages
Level 12
1,435 SR
1,347 Elo+

VS

Team Averages
Level 16
1,523 SR
1,400 Elo+
Cthulhu
Cthulhu
FuriousForce155
Cthulhu
Level 15
God Stats
6W - 4L
1,646 SR
Queue Stats
29W - 41L
1,319 Elo+
Solo
Ra
Ra
Large_Deet_Berry
Ra
Level 16
God Stats
4W - 5L
1,541 SR
Queue Stats
33W - 39L
1,483 Elo+
Solo
Neith
Neith
Serdu24
Neith
Level 25
God Stats
1W - 0L
1,429 SR
Queue Stats
5W - 7L
1,308 Elo+
Solo
Bakasura
Bakasura
Vınc
Bakasura
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 241L
1,459 Elo+
Solo
Fenrir
Fenrir
milsdragon10
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
9,908
762
3,482
5,972
1,694
Thoth
Oohmen
Thoth
18
2 / 8 / 3
11,893
915
6,232
16,901
7,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Rost-Obey1995
Amaterasu
18
4 / 3 / 5
12,853
989
17,103
26,717
22,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
danilka476
Bastet
18
6 / 11 / 2
12,356
950
13,806
24,542
13,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Cthulhu
flowerizioo
Cthulhu
19
4 / 5 / 10
13,467
1,036
22,499
25,523
32,444
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 20
12,823
986
15,490
16,835
21,894
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
3 / 2 / 21
13,239
1,018
25,234
14,693
6,795
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Serdu24
Neith
20
8 / 1 / 15
14,581
1,122
23,126
11,042
4,888
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Vınc
Bakasura
20
18 / 4 / 5
15,943
1,226
26,268
16,498
8,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
17
1 / 5 / 6
10,913
839
1,784
11,887
4,529

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
99
16
Kills
32
32
Deaths
16
22
Assists
67
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
2
4
20
3
W
3
2
21
6.75
L
Thoth
Oohmen
Thoth
2
8
3
0.44
L
Amaterasu
Rost-Obey1995
Amaterasu
4
3
5
2.17
W
Neith
Serdu24
Neith
8
1
15
15.5
W
Bakasura
Vınc
Bakasura
18
4
5
5.13
L
Bastet
danilka476
Bastet
6
11
2
0.64
L
Cthulhu
flowerizioo
Cthulhu
4
5
10
1.8
W
Fenrir
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,122
Damage
91,902
99,655
Taken
70,955
77,917
Mitigated
46,594
2,317
Healing
17,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,482
1,628
0
0
5,972
1,694
0
2,166
3,361
0
4,925
W
15,490
2,256
509
1,612
16,835
21,894
0
7,372
9,463
35,087
0
W
25,234
3,301
3,269
5,338
14,693
6,795
0
7,018
7,675
53,091
0
L
Thoth
Oohmen
Thoth
6,232
1,982
0
1,017
16,901
7,842
0
5,369
10,447
33,411
0
L
Amaterasu
Rost-Obey1995
Amaterasu
17,103
5,221
0
365
26,717
22,196
0
13,527
12,194
7,581
27,457
W
Neith
Serdu24
Neith
23,126
13,036
307
4,488
11,042
4,888
0
4,399
6,643
0
64,185
W
Bakasura
Vınc
Bakasura
26,268
19,418
0
2,118
16,498
8,488
0
6,669
8,917
0
32,725
L
Bastet
danilka476
Bastet
13,806
4,799
0
0
24,542
13,741
0
9,230
13,773
0
22,900
L
Cthulhu
flowerizioo
Cthulhu
22,499
2,148
509
426
25,523
32,444
0
9,803
14,506
59,551
0
W
Fenrir
1,784
790
0
110
11,887
4,529
0
5,849
6,038
0
2,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,477
Gold Earned
67,499
219
Minions Killed
275
6
Camps Cleared
10
932,649
Distance Traveled
1,125,651
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,908
762
1
0
0
54,853
0
W
Cthulhu
12,823
986
47
4
1
181,619
1
W
Ra
13,239
1,018
94
7
1
240,110
0
L
Thoth
11,893
915
58
4
1
198,737
0
L
Amaterasu
12,853
989
45
3
4
240,474
0
W
Neith
14,581
1,122
95
7
0
229,949
0
W
Bakasura
15,943
1,226
38
3
8
277,698
0
L
Bastet
12,356
950
28
2
0
194,963
0
L
Cthulhu
13,467
1,036
87
7
1
243,622
0
W
Fenrir
10,913
839
1
0
0
196,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role