Player Matchup

He Bo
He Bo
Skyvader96
He Bo
Level 28
God Stats
2W - 1L
1,529 SR
Queue Stats
30W - 25L
1,404 Elo+
Party 1
Hercules
Hercules
jluncashu
Hercules
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,404 Elo+
Party 1
Bakasura
Bakasura
keennter
Bakasura
Level 29
God Stats
2W - 0L
1,444 SR
Queue Stats
23W - 15L
1,438 Elo+
Solo
Team Averages
Level 35
1,491 SR
1,415 Elo+

VS

Team Averages
Level 28
1,562 SR
1,421 Elo+
Mulan
Mulan
BenDrowned14
Mulan
Level 48
God Stats
1W - 2L
1,635 SR
Queue Stats
130W - 142L
1,294 Elo+
Solo
Chronos
Chronos
Odelschwanck
Chronos
Level 13
God Stats
0W - 1L
1,303 SR
Queue Stats
10W - 14L
1,650 Elo+
Solo
Ymir
Ymir
QuesionMark
Ymir
Level 23
God Stats
1W - 1L
1,746 SR
Queue Stats
25W - 32L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
5 / 5 / 6
10,955
685
11,997
10,434
3,599
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
jluncashu
Hercules
15
4 / 0 / 9
10,843
678
11,398
11,049
10,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
keennter
Bakasura
14
4 / 3 / 0
11,095
693
5,532
13,150
6,639
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
11,082
693
14,663
19,974
17,937
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Odelschwanck
Chronos
14
4 / 7 / 3
10,241
640
5,859
13,071
4,659
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 0 / 0
7,706
482
219
865
341
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
8
8
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
Chronos
Odelschwanck
Chronos
4
7
3
0.79
L
0
0
0
0
W
He Bo
5
5
6
1.6
W
Hercules
jluncashu
Hercules
4
0
9
8.5
W
Bakasura
keennter
Bakasura
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,927
Damage
20,741
34,633
Taken
33,910
21,121
Mitigated
22,937
9,298
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,663
2,317
0
3,507
19,974
17,937
84
8,470
10,965
0
39,768
L
Chronos
Odelschwanck
Chronos
5,859
1,258
0
510
13,071
4,659
548
3,131
9,745
34,577
0
L
219
0
0
250
865
341
0
432
433
1,386
0
W
He Bo
11,997
455
0
3,335
10,434
3,599
458
1,986
8,223
34,912
0
W
Hercules
jluncashu
Hercules
11,398
5,545
0
3,812
11,049
10,883
1,229
2,402
8,322
0
28,053
W
Bakasura
keennter
Bakasura
5,532
4,544
0
2,151
13,150
6,639
1,327
1,886
11,139
0
59,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,893
Gold Earned
29,029
174
Minions Killed
102
0
Camps Cleared
0
790,517
Distance Traveled
616,851
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,082
693
55
3
0
295,750
1
L
Chronos
10,241
640
44
3
0
279,876
0
L
Ymir
7,706
482
3
0
0
41,225
0
W
He Bo
10,955
685
43
3
0
258,507
0
W
Hercules
10,843
678
32
2
0
276,736
1
W
Bakasura
11,095
693
99
6
0
255,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role