Player Matchup

Cthulhu
Cthulhu
Carnage_0100
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,327 Elo+
Party 3
Fenrir
Fenrir
MAYITO2009
Fenrir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
933 Elo+
Party 2
Neith
Neith
VENOM_0800
Neith
Level 13
God Stats
0W - 2L
1,246 SR
Queue Stats
2W - 5L
1,251 Elo+
Party 3
Chernobog
Chernobog
jorgeml31
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
933 Elo+
Party 2
Sun Wukong
Sun Wukong
tubbymustang
Sun Wukong
Level 29
God Stats
2W - 2L
1,460 SR
Queue Stats
3W - 3L
1,339 Elo+
Solo
Team Averages
Level 16
1,441 SR
1,156 Elo+

VS

Team Averages
Level 22
1,425 SR
1,295 Elo+
Ymir
Ymir
OSA RageQuit
Ymir
Level 25
God Stats
4W - 5L
1,150 SR
Queue Stats
58W - 80L
1,202 Elo+
Party 1
Merlin
Merlin
grizzly43096
Merlin
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 37L
1,180 Elo+
Party 1
Arachne
Arachne
jacob210-187
Arachne
Level 22
God Stats
6W - 6L
1,478 SR
Queue Stats
34W - 15L
1,487 Elo+
Solo
Medusa
Medusa
kittens-r-gross
Medusa
Level 16
God Stats
1W - 1L
1,480 SR
Queue Stats
27W - 41L
1,325 Elo+
Party 1
Bakasura
Bakasura
l-Synotix-l
Bakasura
Level 29
God Stats
18W - 25L
1,516 SR
Queue Stats
134W - 157L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carnage_0100
Cthulhu
15
4 / 10 / 2
10,903
496
13,164
20,170
12,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
MAYITO2009
Fenrir
10
2 / 14 / 1
7,787
354
3,580
15,538
4,753
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
16
3 / 8 / 4
11,368
517
11,132
12,540
4,050
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
jorgeml31
Chernobog
12
1 / 17 / 5
8,645
393
2,572
16,256
4,267
Sun Wukong
tubbymustang
Sun Wukong
15
3 / 4 / 1
9,850
448
14,363
23,784
23,390
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
12,029
547
10,553
16,193
14,229
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
15
5 / 5 / 12
10,708
487
8,705
8,933
3,830
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
jacob210-187
Arachne
17
12 / 2 / 8
12,309
560
10,951
16,824
10,801
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
14 / 2 / 11
12,384
563
25,283
19,955
8,536
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
l-Synotix-l
Bakasura
18
18 / 4 / 8
13,226
601
13,939
14,991
7,045
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
94
13
Kills
52
53
Deaths
16
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Carnage_0100
Cthulhu
4
10
2
0.5
L
Fenrir
MAYITO2009
Fenrir
2
14
1
0.18
W
3
3
3
1.5
L
Neith
3
8
4
0.63
W
Merlin
5
5
12
2.2
W
Arachne
jacob210-187
Arachne
12
2
8
8
L
Chernobog
jorgeml31
Chernobog
1
17
5
0.21
W
14
2
11
9.75
W
Bakasura
l-Synotix-l
Bakasura
18
4
8
5.5
L
Sun Wukong
tubbymustang
Sun Wukong
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,811
Damage
69,431
88,288
Taken
76,896
48,610
Mitigated
44,441
8,856
Healing
28,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Carnage_0100
Cthulhu
13,164
1,355
236
756
20,170
12,150
562
936
18,739
41,474
0
L
Fenrir
MAYITO2009
Fenrir
3,580
1,025
0
265
15,538
4,753
0
3,258
11,790
0
15,591
W
10,553
3,057
1,133
4,176
16,193
14,229
1,384
248
15,315
49,505
0
L
Neith
11,132
5,788
0
2,436
12,540
4,050
2,252
1,118
11,317
0
50,412
W
Merlin
8,705
2,925
0
793
8,933
3,830
2,365
1,458
7,425
36,135
0
W
Arachne
jacob210-187
Arachne
10,951
7,347
0
4,853
16,824
10,801
3,085
3,800
12,774
0
56,919
L
Chernobog
jorgeml31
Chernobog
2,572
1,540
477
648
16,256
4,267
0
3,598
12,544
0
16,549
W
25,283
14,073
0
10,400
19,955
8,536
5,813
5,618
14,337
0
83,116
W
Bakasura
l-Synotix-l
Bakasura
13,939
10,553
0
6,742
14,991
7,045
2,861
2,263
12,653
0
61,423
L
Sun Wukong
tubbymustang
Sun Wukong
14,363
2,613
0
4,038
23,784
23,390
568
10,348
13,136
252
51,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,553
Gold Earned
60,656
279
Minions Killed
449
0
Camps Cleared
0
1,720,534
Distance Traveled
1,971,860
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,903
496
64
3
0
364,500
6
L
Fenrir
7,787
354
23
1
0
333,363
0
W
Ymir
12,029
547
89
4
0
380,096
3
L
Neith
11,368
517
105
5
0
333,425
2
W
Merlin
10,708
487
59
3
0
337,744
2
W
Arachne
12,309
560
101
5
0
450,140
5
L
Chernobog
8,645
393
17
1
0
303,822
2
W
Medusa
12,384
563
101
5
0
395,866
2
W
Bakasura
13,226
601
99
5
0
408,014
2
L
Sun Wukong
9,850
448
70
3
0
385,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role