Player Matchup

Thoth
Thoth
Ecozide
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,664 Elo+
Party 2
Hou Yi
Hou Yi
Nayhto
Hou Yi
Level 149
God Stats
1W - 1L
1,801 SR
Queue Stats
73W - 58L
1,683 Elo+
Party 2
Ne Zha
Ne Zha
gunnar1456
Ne Zha
Level 158
God Stats
6W - 1L
1,303 SR
Queue Stats
177W - 96L
1,681 Elo+
Party 2
Team Averages
Level 110
1,535 SR
1,676 Elo+

VS

Team Averages
Level 37
1,486 SR
1,364 Elo+
Horus
Horus
 
Horus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Red Ping LMAO
Cthulhu
Level 80
God Stats
17W - 8L
1,746 SR
Queue Stats
116W - 128L
1,518 Elo+
Party 1
Fenrir
Fenrir
THE_DUTER51_YT
Fenrir
Level 7
God Stats
0W - 2L
1,211 SR
Queue Stats
1W - 5L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ecozide
Thoth
13
3 / 1 / 13
9,415
724
12,716
5,612
1,672
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Nayhto
Hou Yi
13
7 / 2 / 11
9,841
757
11,288
9,166
5,492
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ne Zha
gunnar1456
Ne Zha
14
8 / 0 / 10
10,170
782
11,538
12,817
8,760
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 5 / 2
8,103
623
5,843
13,564
7,970
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
12
3 / 5 / 0
8,680
668
11,249
16,376
11,615
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 8 / 2
7,487
576
2,305
13,700
4,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
18
Kills
3
3
Deaths
18
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
2
0.2
W
Thoth
Ecozide
Thoth
3
1
13
9.5
W
Hou Yi
Nayhto
Hou Yi
7
2
11
6.25
L
Cthulhu
3
5
0
0.6
L
0
8
2
0.13
W
Ne Zha
gunnar1456
Ne Zha
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,542
Damage
19,397
27,595
Taken
43,640
15,924
Mitigated
24,138
8,308
Healing
5,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,843
3,183
1,412
2,634
13,564
7,970
0
4,917
8,320
0
19,113
W
Thoth
Ecozide
Thoth
12,716
609
0
1,039
5,612
1,672
599
2,527
3,085
46,517
0
W
Hou Yi
Nayhto
Hou Yi
11,288
5,243
0
1,894
9,166
5,492
1,082
4,337
4,829
0
25,602
L
Cthulhu
11,249
598
0
250
16,376
11,615
0
4,957
10,847
38,089
0
L
2,305
463
0
1,160
13,700
4,553
0
2,930
10,389
0
20,910
W
Ne Zha
gunnar1456
Ne Zha
11,538
3,637
0
5,375
12,817
8,760
182
4,493
8,324
0
48,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,426
Gold Earned
24,270
181
Minions Killed
108
0
Camps Cleared
0
701,550
Distance Traveled
643,717
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,103
623
34
3
0
229,917
4
W
Thoth
9,415
724
90
7
0
229,476
2
W
Hou Yi
9,841
757
34
3
0
214,846
4
L
Cthulhu
8,680
668
47
4
0
221,279
1
L
Fenrir
7,487
576
27
2
0
192,521
3
W
Ne Zha
10,170
782
57
4
0
257,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role