Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BarterDruid824
Chaac
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Party 2
Ra
Ra
LowellSmokes
Ra
Level 10
God Stats
0W - 1L
1,125 SR
Queue Stats
0W - 2L
1,072 Elo+
Solo
Jormungandr
Jormungandr
Zesilyrth
Jormungandr
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Loki
Loki
redrocker49
Loki
Level 104
God Stats
1W - 1L
1,717 SR
Queue Stats
51W - 56L
1,449 Elo+
Party 2
Team Averages
Level 46
1,468 SR
1,404 Elo+

VS

Team Averages
Level 41
1,420 SR
1,413 Elo+
Discordia
Discordia
Darpa KnighT
Discordia
Level 26
God Stats
2W - 2L
1,209 SR
Queue Stats
31W - 32L
1,352 Elo+
Party 1
Fenrir
Fenrir
GhostyBeasty208
Fenrir
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Nemesis
Nemesis
GodOfWarToad
Nemesis
Level 126
God Stats
2W - 5L
1,179 SR
Queue Stats
198W - 174L
1,634 Elo+
Party 3
Merlin
Merlin
LuskDusk-
Merlin
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 39L
1,216 Elo+
Solo
Izanami
Izanami
TropicalFerret1
Izanami
Level 25
God Stats
10W - 3L
1,713 SR
Queue Stats
160W - 161L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
9 / 5 / 3
9,314
582
13,665
12,843
4,616
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 6 / 3
7,453
466
8,091
12,449
6,928
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 10 / 1
6,249
391
1,275
8,780
2,236
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Zesilyrth
Jormungandr
12
1 / 5 / 2
7,263
454
3,054
13,317
6,797
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 0
7,554
472
4,035
12,152
3,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darpa KnighT
Discordia
14
6 / 2 / 4
8,646
540
9,752
5,185
1,442
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 6 / 2
6,859
429
1,253
10,257
2,746
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
GodOfWarToad
Nemesis
18
20 / 1 / 1
12,056
754
15,932
13,252
5,614
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
LuskDusk-
Merlin
14
1 / 4 / 4
8,640
540
5,570
6,709
2,289
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 7
8,840
553
11,224
9,754
2,993
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
16
Kills
31
32
Deaths
16
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
9
5
3
2.1
L
3
6
3
0.75
W
Discordia
Darpa KnighT
Discordia
6
2
4
4
W
1
6
2
0.33
W
Nemesis
GodOfWarToad
Nemesis
20
1
1
20.5
L
1
10
1
0.15
W
Merlin
LuskDusk-
Merlin
1
4
4
0.75
W
3
3
7
2.17
L
Jormungandr
Zesilyrth
Jormungandr
1
5
2
0.4
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,120
Damage
43,731
59,541
Taken
45,157
23,986
Mitigated
15,084
7,894
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,665
3,550
0
1,624
12,843
4,616
270
1,229
11,614
0
50,212
L
8,091
3,207
0
4,169
12,449
6,928
215
1,690
10,759
442
30,977
W
Discordia
Darpa KnighT
Discordia
9,752
1,239
557
902
5,185
1,442
555
501
4,634
33,047
0
W
1,253
650
0
57
10,257
2,746
308
244
9,713
0
8,733
W
Nemesis
GodOfWarToad
Nemesis
15,932
8,892
0
4,280
13,252
5,614
530
1,227
11,825
0
84,099
L
1,275
191
20
105
8,780
2,236
189
3,399
5,381
16,612
0
W
Merlin
LuskDusk-
Merlin
5,570
495
0
0
6,709
2,289
664
940
5,744
45,024
0
W
11,224
8,839
0
2,655
9,754
2,993
2,987
1,324
8,155
0
53,444
L
Jormungandr
Zesilyrth
Jormungandr
3,054
1,063
0
293
13,317
6,797
0
5,193
8,124
23,803
0
L
4,035
1,184
0
1,683
12,152
3,409
128
3,811
8,341
0
42,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,833
Gold Earned
45,041
271
Minions Killed
383
0
Camps Cleared
0
1,335,214
Distance Traveled
1,408,063
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,314
582
79
5
0
307,643
1
L
Chaac
7,453
466
49
3
0
281,535
5
W
Discordia
8,646
540
54
3
0
301,665
4
W
Fenrir
6,859
429
13
1
0
256,704
0
W
Nemesis
12,056
754
114
7
0
369,472
2
L
Ra
6,249
391
35
2
0
207,246
0
W
Merlin
8,640
540
98
6
0
223,737
0
W
Izanami
8,840
553
104
7
0
256,485
3
L
Jormungandr
7,263
454
44
3
0
234,386
2
L
Loki
7,554
472
64
4
0
304,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role