Player Matchup

Neith
Neith
JuiceyBiggums
Neith
Level 23
God Stats
6W - 2L
1,634 SR
Queue Stats
20W - 18L
1,427 Elo+
Solo
Thor
Thor
L33T28
Thor
Level 8
God Stats
13W - 9L
1,539 SR
Queue Stats
51W - 53L
1,435 Elo+
Solo
Da Ji
Da Ji
alphadog7444
Da Ji
Level 18
God Stats
10W - 5L
1,797 SR
Queue Stats
73W - 71L
1,467 Elo+
Solo
Merlin
Merlin
azmodiuzz
Merlin
Level 22
God Stats
1W - 4L
1,135 SR
Queue Stats
8W - 24L
1,183 Elo+
Solo
Sobek
Sobek
sasuke19959
Sobek
Level 17
God Stats
2W - 2L
1,564 SR
Queue Stats
232W - 235L
1,399 Elo+
Solo
Team Averages
Level 18
1,534 SR
1,382 Elo+

VS

Team Averages
Level 15
1,342 SR
1,336 Elo+
Discordia
Discordia
DarthTonious
Discordia
Level 22
God Stats
1W - 7L
1,165 SR
Queue Stats
183W - 190L
1,361 Elo+
Solo
Thor
Thor
IamFingerLicking
Thor
Level 9
God Stats
5W - 8L
1,334 SR
Queue Stats
28W - 22L
1,218 Elo+
Solo
Kukulkan
Kukulkan
MarretaPreta50
Kukulkan
Level 17
God Stats
14W - 11L
1,500 SR
Queue Stats
28W - 28L
1,450 Elo+
Party 1
Cerberus
Cerberus
Seviran
Cerberus
Level 9
God Stats
0W - 2L
1,210 SR
Queue Stats
0W - 5L
1,169 Elo+
Solo
Scylla
Scylla
foxtroti-adriano
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 7
14,025
1,079
22,419
9,229
3,082
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
L33T28
Thor
19
1 / 1 / 20
11,679
898
4,605
11,021
3,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
16 / 5 / 9
13,963
1,074
23,572
16,858
5,684
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
azmodiuzz
Merlin
19
4 / 0 / 16
12,178
937
13,007
2,175
636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
1 / 0 / 22
12,698
977
7,010
14,241
11,040
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarthTonious
Discordia
16
0 / 5 / 2
10,437
803
9,811
8,997
2,865
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 7 / 1
11,956
920
8,752
15,750
5,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
17
1 / 3 / 2
11,375
875
7,256
7,773
2,885
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Seviran
Cerberus
17
0 / 13 / 3
10,746
827
6,662
30,647
18,902
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 8 / 1
11,065
851
15,114
16,462
5,119
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
17
36
Kills
8
8
Deaths
36
74
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
DarthTonious
Discordia
0
5
2
0.2
L
5
7
1
0.79
W
14
2
7
8.75
W
Thor
L33T28
Thor
1
1
20
11
L
Kukulkan
1
3
2
0.67
L
Cerberus
Seviran
Cerberus
0
13
3
0.12
W
16
5
9
4.1
W
Merlin
azmodiuzz
Merlin
4
0
16
12
L
2
8
1
0.31
W
1
0
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,613
Damage
47,595
53,524
Taken
79,629
24,386
Mitigated
35,016
5,931
Healing
2,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DarthTonious
Discordia
9,811
304
0
0
8,997
2,865
0
3,341
5,656
23,404
0
L
8,752
1,622
0
0
15,750
5,245
0
3,679
12,071
0
15,434
W
22,419
16,670
0
2,541
9,229
3,082
0
7,609
1,620
0
65,134
W
Thor
L33T28
Thor
4,605
858
1,063
793
11,021
3,944
0
8,053
2,968
0
13,661
L
Kukulkan
7,256
408
0
99
7,773
2,885
0
3,285
4,488
47,137
0
L
Cerberus
Seviran
Cerberus
6,662
168
0
2,548
30,647
18,902
0
4,670
25,977
31,855
0
W
23,572
7,601
0
503
16,858
5,684
0
9,381
7,069
0
29,841
W
Merlin
azmodiuzz
Merlin
13,007
137
0
94
2,175
636
0
1,761
414
34,498
0
L
15,114
130
0
312
16,462
5,119
0
5,042
11,420
29,686
0
W
7,010
565
0
937
14,241
11,040
0
12,039
2,202
19,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,543
Gold Earned
55,579
232
Minions Killed
245
4
Camps Cleared
3
1,107,488
Distance Traveled
1,030,287
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,437
803
29
2
1
224,811
0
L
Thor
11,956
920
19
1
1
241,890
0
W
Neith
14,025
1,079
106
8
0
174,321
0
W
Thor
11,679
898
18
1
0
216,570
1
L
Kukulkan
11,375
875
98
8
0
212,629
0
L
Cerberus
10,746
827
66
5
0
145,678
1
W
Da Ji
13,963
1,074
11
1
1
223,500
0
W
Merlin
12,178
937
75
6
2
217,790
0
L
Scylla
11,065
851
33
3
1
205,279
0
W
Sobek
12,698
977
22
2
1
275,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role