Player Matchup

Raijin
Raijin
Anthony6114
Raijin
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
63W - 65L
1,350 Elo+
Solo
Bellona
Bellona
HokoboSmokobo
Bellona
Level 116
God Stats
1W - 1L
1,717 SR
Queue Stats
10W - 12L
1,392 Elo+
Party 1
Chaac
Chaac
Kyraz88
Chaac
Level 54
God Stats
0W - 4L
1,380 SR
Queue Stats
7W - 7L
1,409 Elo+
Party 1
Team Averages
Level 77
1,532 SR
1,384 Elo+

VS

Team Averages
Level 69
1,392 SR
1,382 Elo+
Nike
Nike
Gera0180
Nike
Level 41
God Stats
114W - 122L
1,497 SR
Queue Stats
191W - 274L
1,359 Elo+
Party 2
Neith
Neith
TsunaVongola12
Neith
Level 67
God Stats
99W - 115L
1,434 SR
Queue Stats
184W - 272L
1,371 Elo+
Party 2
Zhong Kui
Zhong Kui
kuzembo06
Zhong Kui
Level 99
God Stats
1W - 5L
1,246 SR
Queue Stats
77W - 87L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
6 / 5 / 2
12,642
632
14,895
11,851
4,026
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
15
2 / 6 / 6
11,675
584
9,027
16,801
18,920
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Chaac
Kyraz88
Chaac
14
1 / 5 / 7
11,530
577
10,747
13,695
12,279
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
5 / 1 / 10
13,301
665
6,961
15,968
13,537
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
5 / 4 / 8
12,635
632
11,278
13,875
4,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
kuzembo06
Zhong Kui
17
6 / 4 / 8
13,416
671
15,755
16,147
10,676
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
9
Kills
16
16
Deaths
9
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Raijin
6
5
2
1.4
W
Nike
5
1
10
10
L
Bellona
2
6
6
0.83
L
Chaac
Kyraz88
Chaac
1
5
7
0.9
W
5
4
8
2.25
W
Zhong Kui
kuzembo06
Zhong Kui
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,669
Damage
33,994
42,347
Taken
45,990
35,225
Mitigated
28,766
4,769
Healing
16,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
14,895
841
0
1,250
11,851
4,026
455
4,227
7,536
59,616
0
W
Nike
6,961
610
1,523
4,012
15,968
13,537
464
3,397
12,296
0
52,923
L
Bellona
9,027
2,270
0
1,027
16,801
18,920
360
6,991
9,460
0
41,016
L
Chaac
Kyraz88
Chaac
10,747
734
0
2,492
13,695
12,279
400
4,589
8,889
0
36,172
W
11,278
4,753
793
3,861
13,875
4,553
604
5,774
7,901
0
51,933
W
Zhong Kui
kuzembo06
Zhong Kui
15,755
1,266
0
6,224
16,147
10,676
1,445
6,098
9,974
64,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,847
Gold Earned
39,352
173
Minions Killed
224
0
Camps Cleared
0
1,045,498
Distance Traveled
1,069,132
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,642
632
60
3
0
303,892
0
W
Nike
13,301
665
65
3
0
373,040
2
L
Bellona
11,675
584
77
4
0
394,340
1
L
Chaac
11,530
577
36
2
0
347,266
0
W
Neith
12,635
632
83
4
0
344,778
4
W
Zhong Kui
13,416
671
76
4
0
351,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role