Player Matchup

Da Ji
Da Ji
Jaycew34
Da Ji
Level 137
God Stats
2W - 1L
1,603 SR
Queue Stats
83W - 85L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
Mourto
Cthulhu
Level 121
God Stats
3W - 1L
1,459 SR
Queue Stats
34W - 32L
1,607 Elo+
Party 1
Neith
Neith
SaTaNSlayer117
Neith
Level 59
God Stats
2W - 2L
1,430 SR
Queue Stats
9W - 6L
1,583 Elo+
Party 1
Team Averages
Level 106
1,497 SR
1,599 Elo+

VS

Team Averages
Level 89
1,622 SR
1,574 Elo+
Sun Wukong
Sun Wukong
FableLegend
Sun Wukong
Level 83
God Stats
3W - 5L
1,540 SR
Queue Stats
6W - 8L
1,523 Elo+
Solo
Sylvanus
Sylvanus
JsMare
Sylvanus
Level 137
God Stats
1W - 1L
1,834 SR
Queue Stats
97W - 77L
1,639 Elo+
Party 2
Scylla
Scylla
Kosmos578
Scylla
Level 47
God Stats
4W - 4L
1,492 SR
Queue Stats
46W - 38L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jaycew34
Da Ji
18
5 / 10 / 9
15,434
617
20,064
20,750
9,660
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Mourto
Cthulhu
19
5 / 4 / 11
16,729
669
20,664
28,199
42,674
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 5 / 8
16,277
651
21,991
15,587
5,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FableLegend
Sun Wukong
20
8 / 5 / 7
16,219
649
18,152
26,010
27,540
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
JsMare
Sylvanus
19
4 / 6 / 11
16,283
651
13,568
32,532
49,437
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Kosmos578
Scylla
20
7 / 6 / 6
16,663
667
13,379
16,643
6,131
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
17
Kills
19
19
Deaths
17
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FableLegend
Sun Wukong
8
5
7
2.3
W
Da Ji
Jaycew34
Da Ji
5
10
9
0.95
L
Sylvanus
JsMare
Sylvanus
4
6
11
1.58
L
Scylla
Kosmos578
Scylla
7
6
6
1.67
W
Cthulhu
Mourto
Cthulhu
5
4
11
2.63
W
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,719
Damage
45,099
64,536
Taken
75,185
58,314
Mitigated
83,108
6,013
Healing
21,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FableLegend
Sun Wukong
18,152
4,411
0
3,827
26,010
27,540
445
8,034
17,976
0
68,038
W
Da Ji
Jaycew34
Da Ji
20,064
7,333
0
970
20,750
9,660
0
8,495
12,255
0
91,215
L
Sylvanus
JsMare
Sylvanus
13,568
2,104
7,102
10,080
32,532
49,437
468
7,711
24,821
49,647
0
L
Scylla
Kosmos578
Scylla
13,379
1,103
0
406
16,643
6,131
608
4,995
11,648
84,976
0
W
Cthulhu
Mourto
Cthulhu
20,664
1,090
954
410
28,199
42,674
194
10,935
17,264
58,722
0
W
21,991
8,478
0
3,679
15,587
5,980
3,616
7,693
7,894
0
103,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,440
Gold Earned
49,165
288
Minions Killed
236
0
Camps Cleared
0
1,271,739
Distance Traveled
1,280,746
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
16,219
649
76
3
0
471,499
0
W
Da Ji
15,434
617
87
3
0
430,897
4
L
Sylvanus
16,283
651
44
2
0
354,531
3
L
Scylla
16,663
667
116
5
0
454,716
6
W
Cthulhu
16,729
669
72
3
0
451,941
0
W
Neith
16,277
651
129
5
0
388,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role