Player Matchup

Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Gold III
Deva--Path-
Nike
Gold III
Level 140
God Stats
3W - 4L
1,550 SR
Queue Stats
220W - 231L
1,701 MMR
Solo
Discordia
Discordia
Gold IV
Light_Yagami-KX
Discordia
Gold IV
Level 140
God Stats
14W - 7L
1,678 SR
Queue Stats
100W - 95L
1,636 MMR
Party 1
Khepri
Khepri
Gold IV
OneAndOnlyTWhitt
Khepri
Gold IV
Level 123
God Stats
20W - 13L
1,641 SR
Queue Stats
128W - 134L
1,690 MMR
Solo
Anhur
Anhur
Silver II
Shakethejake886
Anhur
Silver II
Level 67
God Stats
0W - 2L
1,286 SR
Queue Stats
4W - 6L
1,697 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,531 SR
1,645 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,653 SR
1,692 MMR
Ratatoskr
Ratatoskr
Gold II
BigPapaJohn1
Ratatoskr
Gold II
Level 124
God Stats
3W - 3L
1,545 SR
Queue Stats
302W - 281L
1,671 MMR
Solo
Jing Wei
Jing Wei
Gold IV
LesGetGaming
Jing Wei
Gold IV
Level 109
God Stats
10W - 5L
1,792 SR
Queue Stats
37W - 36L
1,739 MMR
Solo
Sobek
Sobek
Gold II
OcularBoom
Sobek
Gold II
Level 125
God Stats
3W - 0L
1,732 SR
Queue Stats
56W - 61L
1,539 MMR
Party 2
Cthulhu
Cthulhu
Platinum III
OcularRoom
Cthulhu
Platinum III
Level 157
God Stats
10W - 8L
1,749 SR
Queue Stats
314W - 297L
1,823 MMR
Party 2
Nox
Nox
Gold IV
PiranhaPlantTea
Nox
Gold IV
Level 148
God Stats
4W - 13L
1,450 SR
Queue Stats
144W - 145L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 0 / 0
3,775
755
233
2,515
597
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

2
0 / 1 / 0
2,558
512
26
840
284
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Discordia
Light_Yagami-KX
Discordia
5
0 / 2 / 0
3,361
672
614
1,929
512
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 1
3,342
668
1,225
2,117
585
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 0 / 0
3,397
679
1,928
1,229
276
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
PersephoneBakasuraKaliArachneAphrodite

VS

Bans
YemojaSkadiZeusMerlinHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BigPapaJohn1
Ratatoskr
6
0 / 0 / 2
3,895
779
890
2,565
582
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jing Wei
LesGetGaming
Jing Wei
5
0 / 1 / 0
3,042
608
926
2,163
307
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Sobek
5
0 / 0 / 0
3,233
647
606
2,462
618
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
OcularRoom
Cthulhu
6
1 / 0 / 0
3,914
783
920
1,389
571
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
2 / 0 / 0
3,852
770
1,102
1,096
323
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
W
Ratatoskr
BigPapaJohn1
Ratatoskr
0
0
2
1
L
0
1
0
0
W
Jing Wei
LesGetGaming
Jing Wei
0
1
0
0
L
Discordia
Light_Yagami-KX
Discordia
0
2
0
0
W
Sobek
0
0
0
0
W
Cthulhu
OcularRoom
Cthulhu
1
0
0
1
L
0
0
1
0.5
W
2
0
0
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,026
Damage
4,444
8,630
Taken
9,675
2,254
Mitigated
2,401
2,780
Healing
4,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
233
61
0
1,293
2,515
597
0
597
1,868
0
15,363
W
Ratatoskr
BigPapaJohn1
Ratatoskr
890
243
0
1,355
2,565
582
0
59
2,506
0
18,823
L
26
0
0
95
840
284
0
573
192
0
2,356
W
Jing Wei
LesGetGaming
Jing Wei
926
867
0
1,056
2,163
307
0
807
1,356
0
9,042
L
Discordia
Light_Yagami-KX
Discordia
614
0
0
310
1,929
512
0
727
1,202
12,157
0
W
Sobek
606
34
0
1,180
2,462
618
0
418
2,044
6,307
0
W
Cthulhu
OcularRoom
Cthulhu
920
362
0
976
1,389
571
0
0
1,369
14,644
0
L
1,225
423
0
832
2,117
585
0
411
1,706
6,666
0
W
1,102
135
0
175
1,096
323
0
555
541
11,722
0
L
1,928
1,559
0
250
1,229
276
0
195
1,034
0
12,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,433
Gold Earned
17,936
111
Minions Killed
122
0
Camps Cleared
0
395,092
Distance Traveled
457,382
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,775
755
41
8
0
109,129
2
W
Ratatoskr
3,895
779
37
7
0
107,061
1
L
Nike
2,558
512
4
1
0
38,038
0
W
Jing Wei
3,042
608
16
3
0
90,453
1
L
Discordia
3,361
672
22
4
0
85,057
1
W
Sobek
3,233
647
10
2
0
99,985
2
W
Cthulhu
3,914
783
22
4
0
85,792
2
L
Khepri
3,342
668
17
3
0
85,788
0
W
Nox
3,852
770
37
7
0
74,091
2
L
Anhur
3,397
679
27
5
0
77,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role