Player Matchup

Arachne
Arachne
Felicuz
Arachne
Level 119
God Stats
2W - 1L
1,598 SR
Queue Stats
355W - 331L
1,496 Elo+
Party 1
Merlin
Merlin
LordKainON
Merlin
Level 16
God Stats
9W - 6L
1,525 SR
Queue Stats
20W - 11L
1,442 Elo+
Party 1
Chaac
Chaac
xBoNiLLa--
Chaac
Level 112
God Stats
1W - 2L
1,474 SR
Queue Stats
27W - 32L
1,466 Elo+
Party 1
Team Averages
Level 82
1,532 SR
1,468 Elo+

VS

Team Averages
Level 65
1,543 SR
1,562 Elo+
Baron Samedi
Baron Samedi
Khratus_Dfuze
Baron Samedi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 21L
1,783 Elo+
Party 2
Heimdallr
Heimdallr
QBAsoy
Heimdallr
Level 41
God Stats
14W - 9L
1,508 SR
Queue Stats
31W - 24L
1,498 Elo+
Party 2
Sylvanus
Sylvanus
Tanquis-Dfuze
Sylvanus
Level 28
God Stats
6W - 2L
1,620 SR
Queue Stats
13W - 11L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Felicuz
Arachne
15
4 / 3 / 4
12,490
595
10,522
19,754
7,214
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
LordKainON
Merlin
15
2 / 6 / 6
11,895
566
14,182
16,449
6,083
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
15
3 / 9 / 6
12,594
600
16,137
31,090
37,665
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Khratus_Dfuze
Baron Samedi
17
4 / 4 / 12
13,180
628
23,605
23,453
13,696
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
QBAsoy
Heimdallr
18
12 / 4 / 4
14,776
704
27,942
14,666
6,416
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Tanquis-Dfuze
Sylvanus
17
2 / 1 / 15
14,105
672
5,532
21,593
23,745
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
9
Kills
18
18
Deaths
9
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
Felicuz
Arachne
4
3
4
2
W
Baron Samedi
Khratus_Dfuze
Baron Samedi
4
4
12
2.5
L
Merlin
LordKainON
Merlin
2
6
6
0.83
W
Heimdallr
QBAsoy
Heimdallr
12
4
4
3.5
W
Sylvanus
Tanquis-Dfuze
Sylvanus
2
1
15
9.5
L
Chaac
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,841
Damage
57,079
67,293
Taken
59,712
50,962
Mitigated
43,857
10,536
Healing
31,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Felicuz
Arachne
10,522
6,925
0
3,582
19,754
7,214
0
8,493
11,261
0
25,464
W
Baron Samedi
Khratus_Dfuze
Baron Samedi
23,605
1,989
3,846
8,040
23,453
13,696
523
2,003
21,450
85,231
0
L
Merlin
LordKainON
Merlin
14,182
732
0
0
16,449
6,083
0
9,240
7,209
54,501
0
W
Heimdallr
QBAsoy
Heimdallr
27,942
17,490
0
3,663
14,666
6,416
2,231
2,779
11,887
0
93,780
W
Sylvanus
Tanquis-Dfuze
Sylvanus
5,532
1,518
5,583
10,277
21,593
23,745
581
9,476
12,117
14,367
0
L
Chaac
16,137
2,060
0
6,954
31,090
37,665
36
11,535
19,555
0
52,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,979
Gold Earned
42,061
175
Minions Killed
240
0
Camps Cleared
0
1,131,428
Distance Traveled
1,016,695
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,490
595
37
2
0
422,651
1
W
Baron Samedi
13,180
628
92
4
0
341,998
0
L
Merlin
11,895
566
86
4
0
346,838
0
W
Heimdallr
14,776
704
123
6
0
330,807
0
W
Sylvanus
14,105
672
25
1
0
343,890
0
L
Chaac
12,594
600
52
2
0
361,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role