Player Matchup

Nu Wa
Nu Wa
Drive7shaft
Nu Wa
Level 13
God Stats
24W - 21L
1,226 SR
Queue Stats
207W - 219L
958 Elo+
Party 1
Hades
Hades
RiptideRebel
Hades
Level 28
God Stats
16W - 9L
1,619 SR
Queue Stats
78W - 73L
1,417 Elo+
Party 3
King Arthur
King Arthur
TheIrishBillz
King Arthur
Level 8
God Stats
1W - 1L
1,267 SR
Queue Stats
12W - 20L
1,008 Elo+
Party 1
Jing Wei
Jing Wei
XxDuckSlaYeR4xX
Jing Wei
Level 29
God Stats
3W - 0L
1,667 SR
Queue Stats
112W - 96L
1,430 Elo+
Party 3
Thoth
Thoth
YBG Turtle
Thoth
Level 17
God Stats
3W - 12L
1,009 SR
Queue Stats
183W - 203L
1,146 Elo+
Solo
Team Averages
Level 19
1,357 SR
1,192 Elo+

VS

Team Averages
Level 9
1,394 SR
1,154 Elo+
Merlin
Merlin
Claudio9854
Merlin
Level 14
God Stats
14W - 27L
1,198 SR
Queue Stats
14W - 28L
879 Elo+
Party 2
Ullr
Ullr
ProximateSun2
Ullr
Level 14
God Stats
3W - 5L
1,304 SR
Queue Stats
7W - 19L
937 Elo+
Party 2
King Arthur
King Arthur
SantiRamirez21
King Arthur
Level 7
God Stats
4W - 7L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Thor
Thor
Santiif
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
mythologycal
Jormungandr
Level 7
God Stats
2W - 2L
1,467 SR
Queue Stats
4W - 11L
955 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 16
11,871
475
15,490
6,623
2,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
12 / 3 / 12
12,976
519
20,334
18,433
8,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
TheIrishBillz
King Arthur
12
0 / 6 / 3
9,719
389
2,033
15,832
9,185
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
20
14 / 2 / 5
13,699
548
20,912
21,063
8,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
20
20 / 0 / 11
14,724
589
19,872
13,288
5,609
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 11 / 0
9,988
400
8,809
17,959
4,813
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 10 / 4
9,510
380
11,278
17,535
4,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
SantiRamirez21
King Arthur
16
0 / 11 / 2
9,751
390
4,167
19,507
13,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Santiif
Thor
14
1 / 12 / 1
9,112
364
6,441
19,299
5,518
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
mythologycal
Jormungandr
15
1 / 8 / 2
11,018
441
7,931
24,032
20,713
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
16
52
Kills
7
12
Deaths
52
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
11
0
0.36
W
6
1
16
14
L
1
10
4
0.3
W
12
3
12
6
L
King Arthur
SantiRamirez21
King Arthur
0
11
2
0.09
L
Thor
Santiif
Thor
1
12
1
0.13
W
King Arthur
TheIrishBillz
King Arthur
0
6
3
0.25
W
Jing Wei
14
2
5
8.25
W
Thoth
20
0
11
25.5
L
Jormungandr
mythologycal
Jormungandr
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,641
Damage
38,626
75,239
Taken
98,332
34,409
Mitigated
49,005
25,577
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,809
1,184
392
2,013
17,959
4,813
36
10,233
7,626
47,505
0
W
15,490
4,594
255
847
6,623
2,156
1,358
1,966
4,657
48,395
0
L
11,278
3,143
0
1,427
17,535
4,148
134
11,526
6,009
0
51,405
W
20,334
1,898
7
8,766
18,433
8,825
2,175
5,866
12,567
76,127
0
L
King Arthur
SantiRamirez21
King Arthur
4,167
810
0
1,462
19,507
13,813
1,251
7,472
11,987
0
46,111
L
Thor
Santiif
Thor
6,441
1,923
0
290
19,299
5,518
477
13,980
5,219
0
38,947
W
King Arthur
TheIrishBillz
King Arthur
2,033
612
0
225
15,832
9,185
135
2,739
13,093
0
41,782
W
Jing Wei
20,912
16,030
1,112
13,965
21,063
8,634
3,622
3,939
17,124
0
100,349
W
Thoth
19,872
2,002
0
400
13,288
5,609
3,358
2,890
10,398
96,656
0
L
Jormungandr
mythologycal
Jormungandr
7,931
2,934
219
0
24,032
20,713
533
12,485
11,472
51,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,989
Gold Earned
49,379
480
Minions Killed
378
0
Camps Cleared
0
2,062,627
Distance Traveled
1,849,363
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,988
400
82
3
0
336,503
6
W
Nu Wa
11,871
475
39
2
0
425,314
2
L
Ullr
9,510
380
74
3
0
347,542
1
W
Hades
12,976
519
122
5
0
328,313
0
L
King Arthur
9,751
390
78
3
0
389,054
0
L
Thor
9,112
364
59
2
0
389,957
3
W
King Arthur
9,719
389
55
2
0
442,126
0
W
Jing Wei
13,699
548
130
5
0
394,326
0
W
Thoth
14,724
589
134
5
0
472,548
2
L
Jormungandr
11,018
441
85
3
0
386,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role