Player Matchup

Merlin
Merlin
Big_Jermx10
Merlin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,484 Elo+
Party 1
Neith
Neith
FunnyAmigo
Neith
Level 7
God Stats
4W - 5L
1,490 SR
Queue Stats
7W - 7L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
Jovanny202
Baron Samedi
Level 24
God Stats
15W - 15L
1,709 SR
Queue Stats
272W - 298L
1,383 Elo+
Solo
Olorun
Olorun
carterM8452
Olorun
Level 19
God Stats
6W - 1L
1,500 SR
Queue Stats
46W - 23L
1,576 Elo+
Solo
Da Ji
Da Ji
shakeNbakes
Da Ji
Level 28
God Stats
2W - 0L
1,814 SR
Queue Stats
181W - 154L
1,561 Elo+
Party 1
Team Averages
Level 19
1,603 SR
1,507 Elo+

VS

Team Averages
Level 12
1,531 SR
1,535 Elo+
Arachne
Arachne
NinjaTheGoat420
Arachne
Level 5
God Stats
3W - 3L
1,668 SR
Queue Stats
4W - 5L
1,418 Elo+
Party 2
Ares
Ares
SD Joey
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 97L
1,430 Elo+
Solo
Chronos
Chronos
SinTheCannibal
Chronos
Level 26
God Stats
7W - 11L
1,491 SR
Queue Stats
104W - 78L
1,657 Elo+
Party 2
Mulan
Mulan
kcaJkennoS
Mulan
Level 9
God Stats
4W - 7L
1,496 SR
Queue Stats
298W - 334L
1,471 Elo+
Solo
Fenrir
Fenrir
mintplum2
Fenrir
Level 7
God Stats
0W - 3L
1,502 SR
Queue Stats
1W - 5L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 3 / 8
9,234
616
5,746
5,565
2,205
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
13
10 / 4 / 7
9,359
624
15,478
9,344
3,568
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Jovanny202
Baron Samedi
14
9 / 2 / 7
9,148
610
9,154
8,469
5,141
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
15
4 / 0 / 7
10,032
669
9,838
10,193
6,614
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
12 / 2 / 6
10,255
684
10,347
10,896
4,375
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
7,504
500
7,854
14,234
4,308
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
SD Joey
Ares
9
1 / 9 / 2
6,083
406
3,704
12,959
5,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 5 / 1
7,699
513
9,973
10,808
3,063
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
8
0 / 8 / 3
6,080
405
5,452
13,507
9,182
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
mintplum2
Fenrir
9
2 / 10 / 2
7,197
480
3,889
14,334
5,066
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
38
Kills
11
11
Deaths
39
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
3
8
2.33
W
Neith
10
4
7
3.38
W
Baron Samedi
Jovanny202
Baron Samedi
9
2
7
6.25
L
2
7
3
0.5
L
Ares
SD Joey
Ares
1
9
2
0.22
L
6
5
1
1.3
W
Olorun
4
0
7
7.5
L
Mulan
0
8
3
0.19
L
Fenrir
mintplum2
Fenrir
2
10
2
0.3
W
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,563
Damage
30,872
44,467
Taken
65,842
21,903
Mitigated
27,351
18,945
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,746
1,462
0
470
5,565
2,205
1,357
1,623
3,892
44,583
0
W
Neith
15,478
8,818
0
1,969
9,344
3,568
3,292
5,676
3,568
0
54,445
W
Baron Samedi
Jovanny202
Baron Samedi
9,154
2,358
1,424
3,127
8,469
5,141
1,103
2,619
5,809
32,062
0
L
7,854
5,797
0
3,011
14,234
4,308
188
4,547
9,525
0
44,373
L
Ares
SD Joey
Ares
3,704
799
0
357
12,959
5,732
0
6,810
5,899
14,743
0
L
9,973
5,053
0
2,482
10,808
3,063
0
3,238
7,520
30,637
0
W
Olorun
9,838
6,547
292
8,294
10,193
6,614
2,083
2,402
7,716
50,810
0
L
Mulan
5,452
447
0
1,067
13,507
9,182
0
4,061
9,371
0
20,114
L
Fenrir
mintplum2
Fenrir
3,889
1,125
0
640
14,334
5,066
0
5,495
8,789
0
14,720
W
10,347
3,808
0
3,369
10,896
4,375
670
1,357
9,414
0
53,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,028
Gold Earned
34,563
396
Minions Killed
167
0
Camps Cleared
0
1,289,546
Distance Traveled
1,206,971
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,234
616
96
6
0
252,938
3
W
Neith
9,359
624
71
5
0
244,748
0
W
Baron Samedi
9,148
610
46
3
0
243,715
1
L
Arachne
7,504
500
67
4
0
264,138
5
L
Ares
6,083
406
15
1
0
240,255
1
L
Chronos
7,699
513
41
3
0
268,148
3
W
Olorun
10,032
669
104
7
0
244,523
2
L
Mulan
6,080
405
24
2
0
205,463
0
L
Fenrir
7,197
480
20
1
0
228,967
0
W
Da Ji
10,255
684
79
5
0
303,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role