Player Matchup

Rama
Rama
 
Rama
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
AllHailDeku
Ares
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 100L
1,067 Elo+
Party 1
Bakasura
Bakasura
MarkC1995
Bakasura
Level 22
God Stats
25W - 16L
1,522 SR
Queue Stats
215W - 255L
1,166 Elo+
Party 2
Hou Yi
Hou Yi
OptimisticBird96
Hou Yi
Level 17
God Stats
1W - 4L
1,333 SR
Queue Stats
4W - 13L
1,106 Elo+
Solo
Thanatos
Thanatos
ShinyDittoLvl99
Thanatos
Level 45
God Stats
3W - 6L
1,439 SR
Queue Stats
113W - 133L
1,201 Elo+
Party 1
Team Averages
Level 25
1,459 SR
1,208 Elo+

VS

Team Averages
Level 16
1,434 SR
1,073 Elo+
Ymir
Ymir
Cursed soma7383
Ymir
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 19L
1,048 Elo+
Solo
Artemis
Artemis
MangoDoReMeABC
Artemis
Level 15
God Stats
1W - 2L
1,162 SR
Queue Stats
17W - 18L
1,051 Elo+
Solo
Yemoja
Yemoja
SensualPandas69
Yemoja
Level 18
God Stats
6W - 8L
1,417 SR
Queue Stats
86W - 104L
1,117 Elo+
Party 3
Arachne
Arachne
goldenchild9559
Arachne
Level 18
God Stats
7W - 3L
1,731 SR
Queue Stats
85W - 97L
1,101 Elo+
Party 3
Jormungandr
Jormungandr
the only Ryan
Jormungandr
Level 19
God Stats
33W - 33L
1,359 SR
Queue Stats
80W - 108L
1,049 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
3
0 / 2 / 0
3,260
408
650
1,372
310
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 4 / 0
4,262
533
1,865
4,953
2,398
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
MarkC1995
Bakasura
1
0 / 0 / 0
1,485
186
0
0
0
8
2 / 2 / 0
4,619
577
2,926
4,441
1,152
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
6
1 / 2 / 0
4,312
539
2,787
6,286
1,716
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,060
383
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

7
2 / 2 / 0
4,345
543
3,535
4,353
1,075
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8
2 / 1 / 3
4,863
608
1,491
3,476
1,308
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 2
4,370
546
1,039
3,727
953
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
the only Ryan
Jormungandr
8
6 / 0 / 2
5,388
674
3,411
4,653
2,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
3
Kills
10
10
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
L
0
4
0
0
W
0
0
0
0
W
2
2
0
1
L
Bakasura
MarkC1995
Bakasura
0
0
0
0
L
2
2
0
1
W
2
1
3
3.5
L
Thanatos
1
2
0
0.5
W
0
0
2
1
W
Jormungandr
the only Ryan
Jormungandr
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,228
Damage
9,476
17,052
Taken
16,209
5,576
Mitigated
6,256
5,931
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
650
587
0
99
1,372
310
18
654
718
0
5,002
L
1,865
403
0
0
4,953
2,398
121
1,883
3,070
14,730
0
W
0
0
0
0
0
0
0
0
0
0
0
W
3,535
2,179
0
0
4,353
1,075
78
482
3,871
0
10,966
L
Bakasura
MarkC1995
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
2,926
1,445
0
1,374
4,441
1,152
736
431
4,010
0
18,921
W
1,491
867
849
551
3,476
1,308
335
675
2,801
7,421
0
L
Thanatos
2,787
1,343
0
4,458
6,286
1,716
0
1,934
4,352
0
17,929
W
1,039
894
0
1,375
3,727
953
788
56
3,671
0
14,376
W
Jormungandr
the only Ryan
Jormungandr
3,411
986
147
2,184
4,653
2,920
521
652
4,001
17,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,938
Gold Earned
22,026
100
Minions Killed
80
0
Camps Cleared
0
440,746
Distance Traveled
562,167
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,260
408
5
1
0
44,622
0
L
Ares
4,262
533
27
3
0
146,759
0
W
Ymir
3,060
383
0
0
0
22,101
0
W
Artemis
4,345
543
11
1
0
121,233
0
L
Bakasura
1,485
186
0
0
0
0
0
L
Hou Yi
4,619
577
33
4
0
113,185
2
W
Yemoja
4,863
608
8
1
0
126,853
1
L
Thanatos
4,312
539
35
4
0
136,180
0
W
Arachne
4,370
546
33
4
0
126,226
1
W
Jormungandr
5,388
674
28
4
0
165,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role