Player Matchup

Merlin
Merlin
BigLungsSupreme
Merlin
Level 17
God Stats
0W - 1L
1,662 SR
Queue Stats
38W - 44L
1,132 Elo+
Solo
Odin
Odin
FatterTeddyBear
Odin
Level 105
God Stats
3W - 1L
1,770 SR
Queue Stats
80W - 95L
1,202 Elo+
Party 1
Hachiman
Hachiman
Trashcan god176
Hachiman
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
216W - 268L
1,136 Elo+
Party 1
Team Averages
Level 45
1,644 SR
1,157 Elo+

VS

Team Averages
Level 44
1,345 SR
1,118 Elo+
Chang'e
Chang'e
PackingPeanuts
Chang'e
Level 80
God Stats
14W - 11L
1,408 SR
Queue Stats
34W - 53L
1,197 Elo+
Party 2
Amaterasu
Amaterasu
WeldedBones
Amaterasu
Level 30
God Stats
5W - 6L
1,541 SR
Queue Stats
26W - 33L
1,194 Elo+
Party 2
Da Ji
Da Ji
aidentouati
Da Ji
Level 22
God Stats
1W - 2L
1,087 SR
Queue Stats
19W - 27L
961 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
7,657
638
9,372
7,188
1,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 2
7,306
609
4,897
7,583
4,651
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
9
1 / 9 / 1
7,526
627
5,688
10,403
2,341
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
8,390
699
4,579
7,406
2,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
WeldedBones
Amaterasu
12
5 / 2 / 7
8,760
730
6,189
13,353
5,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
9 / 0 / 4
9,210
768
6,987
8,314
3,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
16
16
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
2
2
0.5
W
2
0
11
7.5
L
Hachiman
1
9
1
0.17
W
Amaterasu
WeldedBones
Amaterasu
5
2
7
4.25
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,957
Damage
17,755
25,174
Taken
29,073
8,831
Mitigated
11,238
556
Healing
13,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,372
888
0
556
7,188
1,839
124
1,039
6,149
38,258
0
L
4,897
1,357
0
0
7,583
4,651
287
2,080
5,503
0
15,154
W
4,579
863
3,618
4,557
7,406
2,532
203
2,365
5,041
24,152
0
L
Hachiman
5,688
3,060
0
0
10,403
2,341
490
1,508
8,895
0
10,692
W
Amaterasu
WeldedBones
Amaterasu
6,189
3,776
337
4,861
13,353
5,506
513
4,308
9,045
0
24,088
W
6,987
1,712
0
0
8,314
3,200
663
2,819
5,495
0
21,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,489
Gold Earned
26,360
95
Minions Killed
112
0
Camps Cleared
0
599,543
Distance Traveled
734,654
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,657
638
58
5
0
204,868
0
L
Odin
7,306
609
25
2
0
208,757
2
W
Chang'e
8,390
699
41
3
0
228,726
0
L
Hachiman
7,526
627
12
1
0
185,918
0
W
Amaterasu
8,760
730
42
4
0
268,629
0
W
Da Ji
9,210
768
29
2
0
237,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role