Player Matchup

Da Ji
Da Ji
Cheezeball14
Da Ji
Level 18
God Stats
12W - 8L
1,421 SR
Queue Stats
40W - 33L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
EENCH
Baron Samedi
Level 6
God Stats
2W - 4L
1,200 SR
Queue Stats
3W - 7L
892 Elo+
Solo
King Arthur
King Arthur
Fefus7
King Arthur
Level 26
God Stats
19W - 16L
1,422 SR
Queue Stats
141W - 140L
1,291 Elo+
Solo
Merlin
Merlin
MartinTata
Merlin
Level 23
God Stats
20W - 18L
1,550 SR
Queue Stats
73W - 84L
1,305 Elo+
Solo
Cthulhu
Cthulhu
heyitsmebilly
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,419 SR
1,268 Elo+

VS

Team Averages
Level 14
1,232 SR
1,138 Elo+
Hades
Hades
AaronMagnus20
Hades
Level 4
God Stats
17W - 11L
1,175 SR
Queue Stats
87W - 130L
1,051 Elo+
Party 1
Odin
Odin
Airbro19
Odin
Level 26
God Stats
5W - 3L
1,363 SR
Queue Stats
62W - 52L
1,299 Elo+
Solo
Ra
Ra
Davitto
Ra
Level 7
God Stats
1W - 4L
1,065 SR
Queue Stats
76W - 103L
989 Elo+
Party 1
Nemesis
Nemesis
JCMCTACK
Nemesis
Level 7
God Stats
5W - 13L
1,052 SR
Queue Stats
85W - 112L
954 Elo+
Party 1
Anubis
Anubis
fazbearfoxy
Anubis
Level 27
God Stats
34W - 48L
1,505 SR
Queue Stats
80W - 104L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 0 / 19
12,775
1,278
18,478
10,874
4,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
EENCH
Baron Samedi
17
8 / 3 / 25
11,314
1,131
13,257
11,332
5,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
Fefus7
King Arthur
17
9 / 4 / 27
11,161
1,116
12,398
11,621
11,497
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
MartinTata
Merlin
18
6 / 1 / 30
11,070
1,107
11,295
3,675
1,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
18
10 / 3 / 32
11,849
1,185
22,025
14,493
13,751
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 5
10,400
1,040
7,609
16,457
6,340
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
15
2 / 4 / 5
9,666
967
6,631
14,572
10,040
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 16 / 2
8,606
861
11,904
18,315
6,793
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
JCMCTACK
Nemesis
15
3 / 10 / 4
9,835
984
6,724
18,125
7,286
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
16
4 / 10 / 2
10,640
1,064
10,690
16,601
10,746
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
29
50
Kills
11
11
Deaths
50
133
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
10
5
0.45
L
Odin
2
4
5
1.13
W
17
0
19
26.5
L
0
16
2
0.06
W
Baron Samedi
EENCH
Baron Samedi
8
3
25
6.83
W
King Arthur
Fefus7
King Arthur
9
4
27
5.63
L
Nemesis
JCMCTACK
Nemesis
3
10
4
0.5
W
Merlin
MartinTata
Merlin
6
1
30
21
L
Anubis
4
10
2
0.5
W
Cthulhu
10
3
32
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,453
Damage
43,558
51,995
Taken
84,070
37,055
Mitigated
41,205
10,839
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,609
2,084
389
542
16,457
6,340
0
7,318
8,966
13,959
0
L
Odin
6,631
1,020
260
1,021
14,572
10,040
0
8,950
5,347
0
9,699
W
18,478
6,573
0
0
10,874
4,742
0
6,292
4,407
0
33,903
L
11,904
1,085
434
762
18,315
6,793
0
9,399
8,716
36,590
0
W
Baron Samedi
EENCH
Baron Samedi
13,257
2,933
3,443
3,648
11,332
5,689
0
7,229
3,928
24,407
0
W
King Arthur
Fefus7
King Arthur
12,398
2,204
0
465
11,621
11,497
0
5,460
5,140
0
21,567
L
Nemesis
JCMCTACK
Nemesis
6,724
2,912
0
615
18,125
7,286
0
9,549
8,301
0
14,582
W
Merlin
MartinTata
Merlin
11,295
1,054
0
279
3,675
1,376
0
1,557
2,018
22,627
0
L
Anubis
10,690
1,035
0
3,342
16,601
10,746
0
10,638
5,638
30,816
0
W
Cthulhu
22,025
2,728
1,242
1,762
14,493
13,751
0
8,602
5,035
30,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,169
Gold Earned
49,147
146
Minions Killed
144
4
Camps Cleared
4
815,330
Distance Traveled
781,673
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,400
1,040
11
1
1
137,086
0
L
Odin
9,666
967
7
1
0
161,958
0
W
Da Ji
12,775
1,278
46
5
3
180,616
0
L
Ra
8,606
861
70
7
0
149,216
0
W
Baron Samedi
11,314
1,131
19
2
1
154,567
0
W
King Arthur
11,161
1,116
19
2
0
145,088
1
L
Nemesis
9,835
984
14
1
1
195,345
0
W
Merlin
11,070
1,107
35
4
0
156,508
0
L
Anubis
10,640
1,064
42
4
2
138,068
0
W
Cthulhu
11,849
1,185
27
3
0
178,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role