Player Matchup

Cthulhu
Cthulhu
CodeDaviruto
Cthulhu
Level 6
God Stats
0W - 2L
1,079 SR
Queue Stats
4W - 8L
1,257 Elo+
Party 1
Fenrir
Fenrir
FoughtGuide
Fenrir
Level 10
God Stats
3W - 13L
1,209 SR
Queue Stats
40W - 70L
1,263 Elo+
Party 1
Hades
Hades
XSledge666
Hades
Level 22
God Stats
14W - 8L
1,871 SR
Queue Stats
107W - 129L
1,316 Elo+
Party 1
Team Averages
Level 13
1,386 SR
1,279 Elo+

VS

Team Averages
Level 16
1,518 SR
1,204 Elo+
Kuzenbo
Kuzenbo
Wisperytax
Kuzenbo
Level 16
God Stats
2W - 0L
1,672 SR
Queue Stats
4W - 11L
906 Elo+
Party 2
Discordia
Discordia
g2 MauveCheetah
Discordia
Level 8
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Neith
Neith
spider eliet
Neith
Level 24
God Stats
42W - 44L
1,382 SR
Queue Stats
96W - 89L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CodeDaviruto
Cthulhu
16
4 / 4 / 13
14,092
587
12,538
21,483
20,874
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
16
5 / 7 / 18
15,029
626
9,157
22,492
11,449
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hades
20
27 / 3 / 6
18,047
752
38,302
34,247
21,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Wisperytax
Kuzenbo
19
5 / 5 / 7
16,835
701
9,679
32,493
32,742
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
g2 MauveCheetah
Discordia
18
4 / 17 / 8
14,889
620
17,605
20,522
6,495
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 14 / 8
16,157
673
32,970
23,734
8,030
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
36
Kills
14
14
Deaths
36
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CodeDaviruto
Cthulhu
4
4
13
2.63
L
Fenrir
5
7
18
2
W
Kuzenbo
Wisperytax
Kuzenbo
5
5
7
1.7
L
Hades
27
3
6
10
W
Discordia
g2 MauveCheetah
Discordia
4
17
8
0.47
W
5
14
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,997
Damage
60,254
78,222
Taken
76,749
54,145
Mitigated
47,267
20,181
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CodeDaviruto
Cthulhu
12,538
1,072
0
2,068
21,483
20,874
287
8,850
12,633
45,130
0
L
Fenrir
9,157
3,993
0
2,484
22,492
11,449
1,130
8,151
14,341
0
29,080
W
Kuzenbo
Wisperytax
Kuzenbo
9,679
3,631
418
6,281
32,493
32,742
827
20,805
11,688
33,677
0
L
Hades
38,302
3,274
517
15,112
34,247
21,822
1,999
9,960
23,709
86,559
0
W
Discordia
g2 MauveCheetah
Discordia
17,605
2,482
0
2,189
20,522
6,495
195
13,254
7,268
39,484
0
W
32,970
21,106
684
5,263
23,734
8,030
1,575
16,781
6,953
0
119,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,168
Gold Earned
47,881
183
Minions Killed
180
0
Camps Cleared
0
1,098,775
Distance Traveled
1,031,671
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,092
587
51
2
0
361,438
3
L
Fenrir
15,029
626
32
1
0
377,179
0
W
Kuzenbo
16,835
701
21
1
0
407,478
5
L
Hades
18,047
752
100
4
0
360,158
5
W
Discordia
14,889
620
16
1
0
301,267
1
W
Neith
16,157
673
143
6
0
322,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role