Player Matchup

Thor
Thor
Hinkkii
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,005 Elo+
Party 1
Discordia
Discordia
muffeztAR
Discordia
Level 20
God Stats
4W - 3L
1,162 SR
Queue Stats
4W - 9L
1,005 Elo+
Party 1
Mercury
Mercury
unholyhen
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,005 Elo+
Party 1
Team Averages
Level 21
1,387 SR
1,005 Elo+

VS

Team Averages
Level 36
1,512 SR
1,295 Elo+
Heimdallr
Heimdallr
DeaddlyPenguin
Heimdallr
Level 16
God Stats
6W - 6L
1,578 SR
Queue Stats
12W - 11L
1,293 Elo+
Party 2
Merlin
Merlin
jetray1976
Merlin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 176L
1,300 Elo+
Party 2
Ymir
Ymir
nmono2k
Ymir
Level 27
God Stats
133W - 138L
1,459 SR
Queue Stats
160W - 188L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Hinkkii
Thor
16
8 / 7 / 6
13,933
633
12,789
27,868
27,349
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
muffeztAR
Discordia
15
2 / 6 / 9
12,912
587
24,486
13,222
4,215
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
unholyhen
Mercury
17
7 / 12 / 5
14,469
658
12,402
20,516
8,298
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeaddlyPenguin
Heimdallr
17
7 / 10 / 9
14,623
665
21,664
20,412
8,462
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
jetray1976
Merlin
19
10 / 6 / 7
15,398
700
16,482
15,453
6,073
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
nmono2k
Ymir
19
8 / 1 / 13
15,205
691
11,655
26,618
31,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
17
Kills
25
25
Deaths
17
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DeaddlyPenguin
Heimdallr
7
10
9
1.15
L
Thor
Hinkkii
Thor
8
7
6
1.57
W
Merlin
jetray1976
Merlin
10
6
7
2.25
L
Discordia
muffeztAR
Discordia
2
6
9
1.08
W
Ymir
nmono2k
Ymir
8
1
13
14.5
L
Mercury
unholyhen
Mercury
7
12
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,677
Damage
49,801
61,606
Taken
62,483
39,862
Mitigated
46,208
4,898
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DeaddlyPenguin
Heimdallr
21,664
15,309
0
1,514
20,412
8,462
870
6,768
13,644
0
65,912
L
Thor
Hinkkii
Thor
12,789
3,219
0
1,317
27,868
27,349
93
10,599
17,269
0
41,250
W
Merlin
jetray1976
Merlin
16,482
358
0
2,109
15,453
6,073
427
4,479
10,974
80,278
0
L
Discordia
muffeztAR
Discordia
24,486
2,082
0
3,048
13,222
4,215
342
8,502
4,720
66,588
0
W
Ymir
nmono2k
Ymir
11,655
1,984
54
7,119
26,618
31,673
700
13,255
13,363
44,016
0
L
Mercury
unholyhen
Mercury
12,402
6,811
0
533
20,516
8,298
472
9,136
11,380
0
47,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,314
Gold Earned
45,226
178
Minions Killed
226
0
Camps Cleared
0
1,346,719
Distance Traveled
1,095,964
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,623
665
68
3
0
314,339
0
L
Thor
13,933
633
35
2
0
396,567
2
W
Merlin
15,398
700
102
5
0
389,788
0
L
Discordia
12,912
587
83
4
0
411,781
3
W
Ymir
15,205
691
56
3
0
391,837
0
L
Mercury
14,469
658
60
3
0
538,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role