Player Matchup

Ra
Ra
BeforeTax
Ra
Level 63
God Stats
1W - 0L
1,542 SR
Queue Stats
16W - 12L
1,498 Elo+
Solo
Merlin
Merlin
FuriousMeerkats
Merlin
Level 55
God Stats
5W - 0L
1,875 SR
Queue Stats
57W - 55L
1,496 Elo+
Solo
Vulcan
Vulcan
MNhunter0331
Vulcan
Level 141
God Stats
1W - 1L
1,267 SR
Queue Stats
57W - 55L
1,485 Elo+
Solo
Geb
Geb
SupremeLiger
Geb
Level 148
God Stats
5W - 4L
1,526 SR
Queue Stats
464W - 482L
1,485 Elo+
Solo
Cernunnos
Cernunnos
jeremiahthelion
Cernunnos
Level 122
God Stats
6W - 1L
1,313 SR
Queue Stats
213W - 229L
1,461 Elo+
Solo
Team Averages
Level 106
1,505 SR
1,485 Elo+

VS

Team Averages
Level 116
1,439 SR
1,467 Elo+
Cernunnos
Cernunnos
Bmanrx
Cernunnos
Level 149
God Stats
4W - 5L
1,412 SR
Queue Stats
96W - 92L
1,523 Elo+
Solo
Set
Set
IIIOXIII
Set
Level 160
God Stats
5W - 16L
1,137 SR
Queue Stats
688W - 672L
1,395 Elo+
Solo
Yemoja
Yemoja
Soviet Church
Yemoja
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,459 Elo+
Party 1
Zhong Kui
Zhong Kui
ZERATUL ABBOTT
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
432W - 405L
1,489 Elo+
Solo
Chaac
Chaac
delta 269
Chaac
Level 101
God Stats
2W - 3L
1,647 SR
Queue Stats
100W - 97L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 11
13,257
663
15,552
14,855
7,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 4 / 7
14,692
735
33,014
15,804
8,343
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
20
5 / 7 / 12
13,969
698
35,275
18,313
9,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
1 / 7 / 18
13,177
659
19,453
27,602
32,006
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
jeremiahthelion
Cernunnos
20
1 / 3 / 12
12,537
627
12,829
16,714
8,187
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bmanrx
Cernunnos
19
6 / 7 / 10
12,985
649
23,055
31,578
11,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 1 / 12
13,400
670
11,625
18,404
19,380
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 2 / 15
12,493
625
9,442
21,909
8,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
ZERATUL ABBOTT
Zhong Kui
19
5 / 7 / 8
12,284
614
13,142
29,483
22,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
delta 269
Chaac
20
7 / 3 / 15
13,635
682
27,097
41,042
38,949
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
85
20
Kills
25
25
Deaths
20
60
Assists
60
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
L
Cernunnos
Bmanrx
Cernunnos
6
7
10
1.57
W
10
4
7
3.38
L
5
1
12
11
W
Vulcan
5
7
12
1.57
L
2
2
15
4.75
W
1
7
18
1.43
L
Zhong Kui
ZERATUL ABBOTT
Zhong Kui
5
7
8
1.29
L
Chaac
delta 269
Chaac
7
3
15
4.83
W
Cernunnos
jeremiahthelion
Cernunnos
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,123
Damage
84,361
93,288
Taken
142,416
65,824
Mitigated
100,526
39,213
Healing
90,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,552
1,950
12,044
5,015
14,855
7,427
1,291
3,601
11,204
38,068
0
L
Cernunnos
Bmanrx
Cernunnos
23,055
10,064
5,168
10,172
31,578
11,621
2,288
22,966
8,612
0
52,418
W
33,014
1,397
3,562
3,830
15,804
8,343
823
4,386
11,368
64,890
0
L
11,625
2,577
2,848
3,555
18,404
19,380
784
11,954
6,450
0
47,177
W
Vulcan
35,275
12,689
3,342
2,713
18,313
9,861
1,182
3,899
14,239
59,150
0
L
9,442
1,205
28,998
10,729
21,909
8,307
1,598
20,176
1,733
26,129
0
W
19,453
1,231
237
1,579
27,602
32,006
367
6,194
21,189
30,463
0
L
Zhong Kui
ZERATUL ABBOTT
Zhong Kui
13,142
719
2,580
6,211
29,483
22,269
962
20,531
8,952
27,952
0
L
Chaac
delta 269
Chaac
27,097
3,427
3,899
16,777
41,042
38,949
684
27,667
13,375
0
47,985
W
Cernunnos
jeremiahthelion
Cernunnos
12,829
6,370
1,294
5,597
16,714
8,187
2,065
4,504
12,060
0
37,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,632
Gold Earned
64,797
211
Minions Killed
236
0
Camps Cleared
0
1,646,284
Distance Traveled
1,751,991
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,257
663
46
2
0
367,129
3
L
Cernunnos
12,985
649
71
4
0
317,006
0
W
Merlin
14,692
735
63
3
0
357,112
0
L
Set
13,400
670
63
3
0
366,669
0
W
Vulcan
13,969
698
42
2
0
327,209
1
L
Yemoja
12,493
625
38
2
0
344,577
1
W
Geb
13,177
659
10
1
0
273,681
0
L
Zhong Kui
12,284
614
32
2
0
335,129
0
L
Chaac
13,635
682
32
2
0
388,610
1
W
Cernunnos
12,537
627
50
3
0
321,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role