Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Elrond103
Anhur
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 110L
1,297 Elo+
Solo
Geb
Geb
GCNkid
Geb
Level 98
God Stats
14W - 9L
1,531 SR
Queue Stats
98W - 99L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
KeiffStone
Cthulhu
Level 107
God Stats
5W - 7L
1,418 SR
Queue Stats
379W - 371L
1,411 Elo+
Solo
Anubis
Anubis
grimmieleon
Anubis
Level 119
God Stats
11W - 12L
1,523 SR
Queue Stats
160W - 154L
1,370 Elo+
Party 2
Team Averages
Level 84
1,495 SR
1,401 Elo+

VS

Team Averages
Level 75
1,487 SR
1,335 Elo+
Horus
Horus
SlothPickle421
Horus
Level 82
God Stats
4W - 3L
1,494 SR
Queue Stats
271W - 302L
1,336 Elo+
Party 1
Skadi
Skadi
Stealth Dan
Skadi
Level 120
God Stats
4W - 1L
1,693 SR
Queue Stats
369W - 323L
1,386 Elo+
Solo
Aphrodite
Aphrodite
craig391999
Aphrodite
Level 42
God Stats
60W - 81L
1,382 SR
Queue Stats
127W - 182L
1,270 Elo+
Party 1
Bakasura
Bakasura
dinodude43
Bakasura
Level 49
God Stats
2W - 5L
1,287 SR
Queue Stats
36W - 51L
1,344 Elo+
Party 1
Zhong Kui
Zhong Kui
elderflyer047
Zhong Kui
Level 82
God Stats
10W - 9L
1,577 SR
Queue Stats
269W - 296L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
0 / 1 / 0
3,337
667
2,197
3,412
847
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Elrond103
Anhur
1
0 / 0 / 0
2,626
525
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
GCNkid
Geb
5
0 / 0 / 0
3,243
649
1,270
3,411
1,720
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
KeiffStone
Cthulhu
6
0 / 1 / 0
3,484
697
1,379
2,832
1,635
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
7
1 / 0 / 0
3,761
752
1,730
1,731
643
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,797
759
1,075
2,570
859
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
4,333
867
1,663
2,340
596
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
craig391999
Aphrodite
6
0 / 1 / 0
3,682
736
816
2,765
515
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes

Shoes

+6%
Movement Speed

Bakasura
dinodude43
Bakasura
6
0 / 0 / 0
3,774
755
136
2,493
565
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
elderflyer047
Zhong Kui
6
0 / 0 / 1
3,499
700
2,068
1,596
855
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
0
0
L
Anhur
Elrond103
Anhur
0
0
0
0
L
Geb
GCNkid
Geb
0
0
0
0
L
Cthulhu
KeiffStone
Cthulhu
0
1
0
0
W
1
0
0
1
W
1
0
0
1
W
Aphrodite
craig391999
Aphrodite
0
1
0
0
W
Bakasura
dinodude43
Bakasura
0
0
0
0
W
Zhong Kui
elderflyer047
Zhong Kui
0
0
1
0.5
L
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,576
Damage
5,758
11,386
Taken
11,764
4,845
Mitigated
3,390
6,322
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,197
969
0
2,827
3,412
847
0
783
2,609
0
11,271
L
Anhur
Elrond103
Anhur
0
0
0
0
0
0
0
0
0
0
609
L
Geb
GCNkid
Geb
1,270
0
0
1,201
3,411
1,720
0
1,601
1,810
6,357
0
L
Cthulhu
KeiffStone
Cthulhu
1,379
76
0
1,145
2,832
1,635
0
0
2,832
10,943
0
W
1,075
595
250
552
2,570
859
216
988
1,582
0
4,992
W
1,663
958
0
1,008
2,340
596
0
1,204
961
0
14,366
W
Aphrodite
craig391999
Aphrodite
816
130
165
1,758
2,765
515
0
1,362
1,403
11,219
0
W
Bakasura
dinodude43
Bakasura
136
116
0
1,841
2,493
565
0
111
2,382
0
10,422
W
Zhong Kui
elderflyer047
Zhong Kui
2,068
436
0
781
1,596
855
675
539
1,057
14,872
0
L
Anubis
1,730
161
0
1,149
1,731
643
0
500
1,231
17,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,451
Gold Earned
19,085
79
Minions Killed
125
0
Camps Cleared
0
421,628
Distance Traveled
485,344
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,337
667
22
4
0
95,461
2
L
Anhur
2,626
525
2
0
0
21,547
0
L
Geb
3,243
649
8
2
0
113,399
1
L
Cthulhu
3,484
697
22
4
0
104,417
2
W
Horus
3,797
759
7
1
0
100,506
0
W
Skadi
4,333
867
35
7
0
96,185
0
W
Aphrodite
3,682
736
28
6
0
89,226
0
W
Bakasura
3,774
755
32
6
0
115,850
2
W
Zhong Kui
3,499
700
23
5
0
83,577
1
L
Anubis
3,761
752
25
5
0
86,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role