Player Matchup

Artemis
Artemis
Eslaro
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
968 Elo+
Party 1
Odin
Odin
JulianPernia
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
956 Elo+
Party 1
Sylvanus
Sylvanus
TimedHen9081241
Sylvanus
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,097 Elo+
Party 1
Olorun
Olorun
hadowarrior
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,217 Elo+
Party 1
Nemesis
Nemesis
manuelbacanorisa
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,134 Elo+
Party 1
Team Averages
Level 7
1,500 SR
1,074 Elo+

VS

Team Averages
Level 21
1,393 SR
1,256 Elo+
Anubis
Anubis
DenzelBMdead
Anubis
Level 19
God Stats
9W - 9L
1,363 SR
Queue Stats
20W - 31L
1,218 Elo+
Solo
The Morrigan
The Morrigan
Eln520
The Morrigan
Level 28
God Stats
3W - 3L
1,324 SR
Queue Stats
41W - 52L
1,248 Elo+
Solo
Kukulkan
Kukulkan
Leonel97
Kukulkan
Level 18
God Stats
27W - 32L
1,449 SR
Queue Stats
68W - 76L
1,206 Elo+
Solo
Medusa
Medusa
XoTic-GlOcKz
Medusa
Level 14
God Stats
27W - 22L
1,331 SR
Queue Stats
29W - 24L
1,266 Elo+
Party 2
Da Ji
Da Ji
purities-
Da Ji
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 40L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eslaro
Artemis
19
7 / 14 / 6
11,807
537
16,828
20,652
6,667
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 4 / 1
6,502
296
276
3,653
879
Sylvanus
14
2 / 8 / 2
8,892
404
2,554
14,868
14,095
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Olorun
18
8 / 8 / 4
11,675
531
15,803
22,007
8,750
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 5 / 0
6,020
274
234
4,347
863
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
8 / 5 / 5
13,302
605
9,907
12,541
6,998
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
Eln520
The Morrigan
18
8 / 4 / 12
12,880
585
10,496
15,477
5,935
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
Leonel97
Kukulkan
16
5 / 3 / 5
11,198
509
12,519
8,419
3,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
16
7 / 3 / 4
10,922
496
11,221
11,245
5,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
purities-
Da Ji
19
10 / 3 / 6
12,989
590
8,202
14,728
6,872
Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
17
Kills
38
39
Deaths
18
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
5
5
2.1
W
The Morrigan
Eln520
The Morrigan
8
4
12
3.5
L
Artemis
Eslaro
Artemis
7
14
6
0.71
L
0
4
1
0.13
W
Kukulkan
Leonel97
Kukulkan
5
3
5
2.5
L
Sylvanus
2
8
2
0.38
W
Medusa
7
3
4
3
L
Olorun
8
8
4
1.25
L
0
5
0
0
W
Da Ji
purities-
Da Ji
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,695
Damage
52,345
65,527
Taken
62,410
31,254
Mitigated
28,943
12,806
Healing
19,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,907
1,385
267
3,446
12,541
6,998
3,344
3,627
8,889
79,968
0
W
The Morrigan
Eln520
The Morrigan
10,496
2,657
231
6,955
15,477
5,935
3,253
5,236
10,153
58,479
4,231
L
Artemis
Eslaro
Artemis
16,828
11,131
0
537
20,652
6,667
728
12,190
8,462
0
42,491
L
276
35
0
0
3,653
879
144
231
3,422
0
4,307
W
Kukulkan
Leonel97
Kukulkan
12,519
879
154
1,187
8,419
3,462
2,844
3,408
5,011
54,071
0
L
Sylvanus
2,554
941
1,995
1,599
14,868
14,095
230
4,842
10,026
21,813
0
W
Medusa
11,221
4,209
0
852
11,245
5,676
2,375
4,426
6,794
0
49,871
L
Olorun
15,803
9,018
87
8,076
22,007
8,750
0
12,277
9,730
50,136
0
L
234
89
0
512
4,347
863
0
1,189
3,158
0
7,925
W
Da Ji
purities-
Da Ji
8,202
2,561
681
5,725
14,728
6,872
2,824
1,472
13,206
0
91,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,896
Gold Earned
61,291
175
Minions Killed
532
0
Camps Cleared
0
1,158,906
Distance Traveled
1,813,216
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,302
605
142
6
0
346,514
1
W
The Morrigan
12,880
585
103
5
0
339,003
0
L
Artemis
11,807
537
46
2
0
267,432
0
L
Odin
6,502
296
9
0
0
141,260
3
W
Kukulkan
11,198
509
87
4
0
339,533
0
L
Sylvanus
8,892
404
33
2
0
228,093
0
W
Medusa
10,922
496
78
4
0
374,985
1
L
Olorun
11,675
531
77
4
0
369,677
0
L
Nemesis
6,020
274
10
0
0
152,444
0
W
Da Ji
12,989
590
122
6
0
413,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role