Player Matchup

Ymir
Ymir
Emperors_Will
Ymir
Level 87
God Stats
10W - 18L
1,571 SR
Queue Stats
440W - 482L
1,217 Elo+
Party 1
Camazotz
Camazotz
HulkHoagie34
Camazotz
Level 41
God Stats
5W - 3L
1,551 SR
Queue Stats
48W - 43L
1,313 Elo+
Party 1
Nox
Nox
legoman-4ever
Nox
Level 18
God Stats
3W - 2L
1,875 SR
Queue Stats
10W - 10L
1,384 Elo+
Party 1
Team Averages
Level 49
1,666 SR
1,304 Elo+

VS

Team Averages
Level 16
1,367 SR
1,464 Elo+
Da Ji
Da Ji
Carlos UFT
Da Ji
Level 29
God Stats
0W - 3L
1,287 SR
Queue Stats
17W - 19L
1,391 Elo+
Solo
Neith
Neith
CharmTheOtaku
Neith
Level 12
God Stats
20W - 20L
1,500 SR
Queue Stats
55W - 71L
1,500 Elo+
Solo
Cthulhu
Cthulhu
quantumfix4
Cthulhu
Level 7
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 3 / 6
8,667
867
4,896
9,988
6,069
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
HulkHoagie34
Camazotz
10
5 / 2 / 7
7,923
792
7,060
9,641
3,281
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 2 / 10
7,423
742
6,339
4,545
1,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
7
0 / 4 / 2
6,139
614
1,333
4,901
1,479
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
6 / 6 / 0
7,804
780
6,627
7,157
2,199
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
quantumfix4
Cthulhu
8
1 / 6 / 2
6,419
642
3,858
9,889
3,479
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
7
7
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
0
4
2
0.25
L
6
6
0
1
W
8
3
6
3.67
W
Camazotz
HulkHoagie34
Camazotz
5
2
7
4.25
W
3
2
10
4
L
Cthulhu
quantumfix4
Cthulhu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,295
Damage
11,818
24,174
Taken
21,947
10,941
Mitigated
7,157
9,024
Healing
1,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
1,333
214
0
647
4,901
1,479
150
1,926
2,975
0
7,817
L
6,627
2,246
0
705
7,157
2,199
0
2,516
4,641
0
19,369
W
4,896
1,590
697
1,619
9,988
6,069
877
2,776
7,212
14,416
0
W
Camazotz
HulkHoagie34
Camazotz
7,060
2,040
202
4,868
9,641
3,281
958
835
8,806
0
19,980
W
6,339
1,127
559
1,079
4,545
1,591
828
1,194
3,351
18,124
0
L
Cthulhu
quantumfix4
Cthulhu
3,858
335
0
180
9,889
3,479
0
6,845
3,044
10,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,013
Gold Earned
20,362
53
Minions Killed
63
0
Camps Cleared
0
498,034
Distance Traveled
367,400
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,139
614
13
1
0
104,320
3
L
Neith
7,804
780
29
3
0
158,615
0
W
Ymir
8,667
867
17
2
0
149,168
0
W
Camazotz
7,923
792
22
2
0
176,625
0
W
Nox
7,423
742
14
1
0
172,241
0
L
Cthulhu
6,419
642
21
2
0
104,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role