Player Matchup

Chaac
Chaac
MrCloggedToilet
Chaac
Level 123
God Stats
2W - 3L
1,940 SR
Queue Stats
20W - 19L
1,559 Elo+
Party 1
Artemis
Artemis
lShinyl
Artemis
Level 23
God Stats
13W - 10L
1,624 SR
Queue Stats
24W - 14L
1,424 Elo+
Solo
Sol
Sol
scrubd4dy
Sol
Level 117
God Stats
4W - 0L
1,711 SR
Queue Stats
47W - 31L
1,542 Elo+
Party 1
Team Averages
Level 88
1,759 SR
1,508 Elo+

VS

Team Averages
Level 71
1,653 SR
1,421 Elo+
Zeus
Zeus
HippiSaurio
Zeus
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 93L
1,376 Elo+
Party 2
Hercules
Hercules
InsertNoName
Hercules
Level 15
God Stats
7W - 11L
1,877 SR
Queue Stats
162W - 149L
1,485 Elo+
Solo
Medusa
Medusa
Wasa-Bros
Medusa
Level 59
God Stats
9W - 12L
1,582 SR
Queue Stats
183W - 196L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
10,919
728
8,144
12,387
8,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
lShinyl
Artemis
14
2 / 4 / 7
10,118
675
7,817
10,317
4,474
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 3 / 5
11,172
745
14,972
16,281
5,621
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 6 / 2
10,111
674
14,444
10,693
3,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
InsertNoName
Hercules
12
2 / 2 / 5
8,999
600
9,015
14,733
11,478
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Wasa-Bros
Medusa
12
0 / 6 / 7
8,879
592
5,301
11,167
4,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
14
Kills
9
9
Deaths
14
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
6
2
1.33
L
Hercules
InsertNoName
Hercules
2
2
5
2.25
W
6
2
4
4
L
Medusa
Wasa-Bros
Medusa
0
6
7
0.58
W
Artemis
lShinyl
Artemis
2
4
7
1.38
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,933
Damage
28,760
38,985
Taken
36,593
18,980
Mitigated
19,111
13,054
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,444
573
0
1,205
10,693
3,491
0
4,440
6,253
46,271
0
L
Hercules
InsertNoName
Hercules
9,015
2,107
0
4,517
14,733
11,478
0
5,659
9,074
0
20,413
W
8,144
1,398
0
3,772
12,387
8,885
80
3,313
8,874
0
33,869
L
Medusa
Wasa-Bros
Medusa
5,301
1,714
0
1,816
11,167
4,142
440
4,989
6,178
0
38,113
W
Artemis
lShinyl
Artemis
7,817
3,529
0
894
10,317
4,474
743
6,597
3,670
0
46,281
W
14,972
5,918
0
8,388
16,281
5,621
2,471
4,622
11,484
70,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
27,989
192
Minions Killed
156
0
Camps Cleared
0
807,617
Distance Traveled
706,871
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,111
674
68
5
0
225,869
4
L
Hercules
8,999
600
27
2
0
254,404
3
W
Chaac
10,919
728
41
3
0
292,290
2
L
Medusa
8,879
592
61
4
0
226,598
2
W
Artemis
10,118
675
70
5
0
255,252
2
W
Sol
11,172
745
81
5
0
260,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role