Player Matchup

Baron Samedi
Baron Samedi
Cejohnson_204
Baron Samedi
Level 44
God Stats
1W - 2L
1,228 SR
Queue Stats
81W - 83L
1,382 Elo+
Party 1
Bakasura
Bakasura
KittySlayerUtley
Bakasura
Level 107
God Stats
2W - 0L
1,792 SR
Queue Stats
71W - 67L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
scar69007
Cthulhu
Level 97
God Stats
12W - 9L
1,820 SR
Queue Stats
202W - 255L
1,326 Elo+
Solo
Team Averages
Level 83
1,614 SR
1,371 Elo+

VS

Team Averages
Level 82
1,576 SR
1,629 Elo+
Skadi
Skadi
Resistancer
Skadi
Level 62
God Stats
20W - 17L
1,515 SR
Queue Stats
23W - 28L
1,385 Elo+
Solo
Jormungandr
Jormungandr
siroblastoise
Jormungandr
Level 86
God Stats
0W - 1L
1,713 SR
Queue Stats
15W - 11L
1,723 Elo+
Solo
Nox
Nox
xDeathGirlxQc
Nox
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 317L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cejohnson_204
Baron Samedi
13
1 / 2 / 8
8,988
642
5,860
9,682
3,599
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
10 / 3 / 2
10,957
783
11,654
12,046
4,566
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
scar69007
Cthulhu
12
1 / 0 / 6
9,360
669
9,630
9,631
9,386
Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 4
8,320
594
8,367
10,843
3,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
siroblastoise
Jormungandr
12
3 / 3 / 2
8,565
612
9,705
17,064
8,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 4
8,190
585
4,376
4,178
1,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
12
Kills
5
5
Deaths
12
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cejohnson_204
Baron Samedi
1
2
8
2.5
W
10
3
2
3.67
L
1
6
4
0.5
W
Cthulhu
scar69007
Cthulhu
1
0
6
4
L
Jormungandr
siroblastoise
Jormungandr
3
3
2
1.33
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,144
Damage
22,448
31,359
Taken
32,085
17,551
Mitigated
12,784
8,639
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cejohnson_204
Baron Samedi
5,860
415
980
3,392
9,682
3,599
377
4,928
4,754
35,035
0
W
11,654
8,421
0
4,198
12,046
4,566
207
5,953
6,093
0
53,628
L
8,367
4,024
0
1,906
10,843
3,023
0
4,622
5,579
0
30,505
W
Cthulhu
scar69007
Cthulhu
9,630
561
69
0
9,631
9,386
124
3,314
6,317
28,230
0
L
Jormungandr
siroblastoise
Jormungandr
9,705
2,821
612
4,766
17,064
8,447
0
8,945
7,493
35,798
0
L
4,376
147
135
135
4,178
1,314
0
1,959
2,059
27,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
25,075
197
Minions Killed
147
0
Camps Cleared
0
754,201
Distance Traveled
664,406
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,988
642
64
5
0
233,464
3
W
Bakasura
10,957
783
94
7
0
274,444
1
L
Skadi
8,320
594
46
3
0
198,927
5
W
Cthulhu
9,360
669
39
3
0
246,293
3
L
Jormungandr
8,565
612
51
4
0
245,439
3
L
Nox
8,190
585
50
4
0
220,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role