Player Matchup

Skadi
Skadi
Fireflame777XD
Skadi
Level 29
God Stats
59W - 48L
1,555 SR
Queue Stats
202W - 242L
1,376 Elo+
Party 2
Ares
Ares
HPLoveCrab
Ares
Level 87
God Stats
3W - 5L
1,556 SR
Queue Stats
121W - 162L
1,443 Elo+
Party 2
Fenrir
Fenrir
Maetlep
Fenrir
Level 39
God Stats
23W - 13L
1,510 SR
Queue Stats
154W - 203L
1,376 Elo+
Party 2
Team Averages
Level 52
1,540 SR
1,399 Elo+

VS

Team Averages
Level 14
1,493 SR
1,439 Elo+
Ares
Ares
BALLZ6DONT9CRAC
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
CrazylilBanjo
Neith
Level 24
God Stats
0W - 2L
1,672 SR
Queue Stats
71W - 87L
1,316 Elo+
Solo
Scylla
Scylla
Gibblejab
Scylla
Level 14
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 0 / 10
10,803
982
14,562
7,808
3,032
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 3 / 11
8,241
749
5,405
11,487
8,058
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Maetlep
Fenrir
13
9 / 0 / 10
9,559
869
6,428
9,026
3,367
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 1
6,286
571
2,052
12,252
12,205
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
2 / 3 / 1
7,311
665
10,190
9,521
2,962
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
Gibblejab
Scylla
8
0 / 13 / 2
6,456
587
2,392
11,465
2,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
26
Kills
2
3
Deaths
26
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
2
3
1
0.83
W
14
0
10
19
L
Scylla
Gibblejab
Scylla
0
13
2
0.08
W
3
3
11
2.83
W
Fenrir
Maetlep
Fenrir
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,395
Damage
14,634
28,321
Taken
33,238
14,457
Mitigated
17,814
10,821
Healing
4,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,052
350
0
176
12,252
12,205
0
1,136
11,116
8,091
0
L
10,190
4,378
0
4,014
9,521
2,962
0
2,073
7,448
0
31,523
W
14,562
9,643
0
4,407
7,808
3,032
767
1,690
6,118
119
49,756
L
Scylla
Gibblejab
Scylla
2,392
1,039
0
0
11,465
2,647
50
2,225
9,240
10,278
0
W
5,405
370
719
1,874
11,487
8,058
171
1,685
9,802
19,245
0
W
Fenrir
Maetlep
Fenrir
6,428
3,084
0
3,821
9,026
3,367
1,583
1,515
7,511
0
38,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,603
Gold Earned
20,053
154
Minions Killed
71
0
Camps Cleared
0
576,276
Distance Traveled
458,253
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,286
571
5
0
0
135,243
0
L
Neith
7,311
665
45
4
0
180,313
0
W
Skadi
10,803
982
85
8
0
175,957
0
L
Scylla
6,456
587
21
2
0
142,697
1
W
Ares
8,241
749
19
2
0
169,536
0
W
Fenrir
9,559
869
50
5
0
230,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role