Player Matchup

King Arthur
King Arthur
Daijai Vu
King Arthur
Level 8
God Stats
2W - 1L
1,711 SR
Queue Stats
2W - 3L
1,269 Elo+
Party 2
Artemis
Artemis
Rh023-
Artemis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 8L
1,247 Elo+
Solo
Cthulhu
Cthulhu
Syrus02
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,645 Elo+
Party 2
Bakasura
Bakasura
Wortzy
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,684 Elo+
Party 2
Anubis
Anubis
parasiticOreo
Anubis
Level 23
God Stats
5W - 0L
1,952 SR
Queue Stats
37W - 28L
1,571 Elo+
Party 2
Team Averages
Level 17
1,633 SR
1,483 Elo+

VS

Team Averages
Level 13
1,551 SR
1,327 Elo+
Cupid
Cupid
BasicallyBroly
Cupid
Level 26
God Stats
1W - 1L
1,704 SR
Queue Stats
90W - 88L
1,234 Elo+
Party 1
Zeus
Zeus
Ceg4202
Zeus
Level 22
God Stats
1W - 2L
1,469 SR
Queue Stats
1W - 3L
1,248 Elo+
Solo
Jormungandr
Jormungandr
FearMyRevival
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,278 Elo+
Party 3
Olorun
Olorun
LordB2000
Olorun
Level 5
God Stats
4W - 4L
1,582 SR
Queue Stats
9W - 12L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
clapedbyme120
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daijai Vu
King Arthur
17
1 / 5 / 23
10,311
1,031
5,569
12,609
15,687
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
Rh023-
Artemis
19
22 / 0 / 11
14,480
1,448
35,885
10,326
4,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Syrus02
Cthulhu
16
10 / 0 / 12
10,301
1,030
8,032
8,564
4,725
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Wortzy
Bakasura
17
7 / 3 / 15
10,676
1,068
15,508
11,876
5,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 5 / 22
10,581
1,058
12,156
9,623
4,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 5
10,355
1,036
13,432
13,789
4,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
Ceg4202
Zeus
17
6 / 8 / 3
11,154
1,115
14,448
13,062
4,350
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
FearMyRevival
Jormungandr
15
2 / 7 / 6
9,431
943
6,349
22,888
12,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
LordB2000
Olorun
16
0 / 12 / 9
9,219
922
6,537
17,530
8,083
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
14
0 / 10 / 5
8,605
861
5,651
17,052
7,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
41
44
Kills
13
13
Deaths
44
83
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
L
Zeus
Ceg4202
Zeus
6
8
3
0.94
W
King Arthur
Daijai Vu
King Arthur
1
5
23
2.5
L
Jormungandr
FearMyRevival
Jormungandr
2
7
6
0.71
L
Olorun
LordB2000
Olorun
0
12
9
0.38
W
Artemis
Rh023-
Artemis
22
0
11
27.5
W
Cthulhu
Syrus02
Cthulhu
10
0
12
16
W
Bakasura
Wortzy
Bakasura
7
3
15
4.83
L
Cthulhu
0
10
5
0.25
W
4
5
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,150
Damage
46,417
52,998
Taken
84,321
34,921
Mitigated
37,443
7,647
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,432
7,636
237
164
13,789
4,891
0
2,377
11,174
0
27,471
L
Zeus
Ceg4202
Zeus
14,448
1,634
0
0
13,062
4,350
0
1,830
11,232
41,263
0
W
King Arthur
Daijai Vu
King Arthur
5,569
961
0
63
12,609
15,687
0
6,574
6,035
0
16,283
L
Jormungandr
FearMyRevival
Jormungandr
6,349
1,179
0
2,107
22,888
12,212
0
6,462
15,805
24,005
0
L
Olorun
LordB2000
Olorun
6,537
4,504
223
506
17,530
8,083
0
4,137
12,618
14,775
0
W
Artemis
Rh023-
Artemis
35,885
23,341
0
0
10,326
4,350
0
6,122
4,204
0
59,307
W
Cthulhu
Syrus02
Cthulhu
8,032
631
414
864
8,564
4,725
0
6,404
2,160
17,478
0
W
Bakasura
Wortzy
Bakasura
15,508
11,776
477
3,456
11,876
5,426
0
7,130
4,746
0
26,730
L
Cthulhu
5,651
508
42
0
17,052
7,907
0
5,382
11,582
20,503
0
W
12,156
1,581
0
2,373
9,623
4,733
0
6,755
2,868
21,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,349
Gold Earned
48,764
175
Minions Killed
193
5
Camps Cleared
1
785,909
Distance Traveled
755,820
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,355
1,036
34
3
1
144,201
0
L
Zeus
11,154
1,115
77
8
0
157,693
0
W
King Arthur
10,311
1,031
19
2
0
136,889
2
L
Jormungandr
9,431
943
32
3
0
157,746
2
L
Olorun
9,219
922
18
2
0
135,739
0
W
Artemis
14,480
1,448
52
5
5
167,770
2
W
Cthulhu
10,301
1,030
28
3
0
164,184
0
W
Bakasura
10,676
1,068
52
5
0
192,460
0
L
Cthulhu
8,605
861
32
3
0
160,441
0
W
Anubis
10,581
1,058
24
2
0
124,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role